public override object Execute(List <string> args)
        {
            if (args.Count != 0)
            {
                return(false);
            }

            var soundDataAggregate = new byte[0].AsEnumerable();

            int currentFileOffset         = 0;
            int totalSampleCount          = 0;
            int maxPermutationSampleCount = 0;


            int pitchRangeCount = GetPitchRangeCountUser();

            if (pitchRangeCount <= 0)
            {
                return(false);
            }

            //
            // Get basic information on the sounds
            //

            if (pitchRangeCount > 1)
            {
                Definition.ImportType = ImportType.MultiLayer;
            }
            else
            {
                Definition.ImportType = ImportType.SingleLayer;
            }

            Definition.SampleRate.value = GetSoundSampleRateUser();

            Definition.PlatformCodec.Compression = GetSoundCompressionUser();

            Definition.PlatformCodec.Encoding = GetSoundEncodingUser();

            Definition.PitchRanges = new List <PitchRange>();

            //
            // For each pitch range, get all the permutations and append sound data.
            //

            for (int u = 0; u < pitchRangeCount; u++)
            {
                int permutationCount = GetPermutationCountUser();

                if (permutationCount <= 0)
                {
                    return(false);
                }

                var pitchRange = new PitchRange
                {
                    ImportName           = new StringId(5221), //|default|
                    Unknown5             = -1,
                    Unknown6             = -1,
                    Unknown7             = -1,
                    Unknown8             = -1,
                    PermutationCount     = (short)permutationCount,
                    PitchRangeParameters = new PitchRangeParameter()
                };
                pitchRange.PitchRangeParameters.UnknownBounds = new Bounds <short>(-32768, 32767);

                pitchRange.Permutations = new List <Permutation>();

                //
                // Permutation section
                //

                for (int i = 0; i < permutationCount; i++)
                {
                    string soundFile = GetPermutationFileUser(i);
                    if (soundFile == null)
                    {
                        return(false);
                    }

                    int sampleCount = GetPermutationSampleCountUser(i);

                    var perm = new Permutation
                    {
                        ImportName = StringId.Invalid,
                        SampleSize = (uint)sampleCount
                    };

                    if (i != 0)
                    {
                        perm.IsNotFirstPermutation = 1;
                    }

                    perm.PermutationNumber = (uint)i;

                    var permutationData = File.ReadAllBytes(soundFile);

                    perm.PermutationChunks = new List <PermutationChunk>();

                    var chunk = new PermutationChunk(currentFileOffset, permutationData.Length);
                    perm.PermutationChunks.Add(chunk);
                    currentFileOffset += permutationData.Length;
                    totalSampleCount  += sampleCount;

                    if (maxPermutationSampleCount < sampleCount)
                    {
                        maxPermutationSampleCount = sampleCount;
                    }

                    soundDataAggregate = soundDataAggregate.Concat(permutationData);

                    pitchRange.Permutations.Add(perm);
                }

                Definition.PitchRanges.Add(pitchRange);
            }

            Definition.Promotion.LongestPermutationDuration = (uint)(1000 * (double)maxPermutationSampleCount / (Definition.SampleRate.GetSampleRateHz()));
            Definition.Promotion.TotalSampleSize            = (uint)totalSampleCount;


            // remove extra info for now

            Definition.ExtraInfo = new List <ExtraInfo>();

            //
            // Create new resource
            //

            Console.Write("Creating new sound resource...");

            var data = soundDataAggregate.ToArray();

            Definition.Unknown12 = 0;

            using (var dataStream = new MemoryStream(data))
            {
                var fileSize        = (int)dataStream.Length;
                var resourceContext = new ResourceSerializationContext(CacheContext, Definition.Resource);
                CacheContext.Serializer.Serialize(resourceContext,
                                                  new SoundResourceDefinition
                {
                    Data = new TagData(fileSize, new CacheResourceAddress(CacheResourceAddressType.Resource, 0))
                });

                Definition.Resource = new PageableResource
                {
                    Page = new RawPage
                    {
                        Index = -1
                    },
                    Resource = new TagResourceGen3
                    {
                        ResourceType      = TagResourceTypeGen3.Sound,
                        DefinitionData    = new byte[20],
                        DefinitionAddress = new CacheResourceAddress(CacheResourceAddressType.Definition, 536870912),
                        ResourceFixups    = new List <TagResourceGen3.ResourceFixup>
                        {
                            new TagResourceGen3.ResourceFixup
                            {
                                BlockOffset = 12,
                                Address     = new CacheResourceAddress(CacheResourceAddressType.Resource, 1073741824)
                            }
                        },
                        ResourceDefinitionFixups = new List <TagResourceGen3.ResourceDefinitionFixup>(),
                        Unknown2 = 1
                    }
                };

                Definition.Resource.ChangeLocation(ResourceLocation.ResourcesB);
                CacheContext.AddResource(Definition.Resource, dataStream);

                for (int i = 0; i < 4; i++)
                {
                    Definition.Resource.Resource.DefinitionData[i] = (byte)(Definition.Resource.Page.UncompressedBlockSize >> (i * 8));
                }

                Console.WriteLine("done.");
            }
            return(true);
        }
Exemple #2
0
        private Sound ConvertSound(Stream cacheStream, Stream blamCacheStream, Dictionary <ResourceLocation, Stream> resourceStreams, Sound sound, string blamTag_Name)
        {
            if (BlamSoundGestalt == null)
            {
                BlamSoundGestalt = PortingContextFactory.LoadSoundGestalt(BlamCache, blamCacheStream);
            }

            if (!File.Exists(@"Tools\ffmpeg.exe") || !File.Exists(@"Tools\towav.exe"))
            {
                Console.WriteLine("Failed to locate sound conversion tools, please install ffmpeg and towav in the Tools folder");
                return(null);
            }

            //
            // Convert Sound Tag Data
            //

            var platformCodec      = BlamSoundGestalt.PlatformCodecs[sound.SoundReference.PlatformCodecIndex];
            var playbackParameters = BlamSoundGestalt.PlaybackParameters[sound.SoundReference.PlaybackParameterIndex];
            var scale          = BlamSoundGestalt.Scales[sound.SoundReference.ScaleIndex];
            var promotion      = sound.SoundReference.PromotionIndex != -1 ? BlamSoundGestalt.Promotions[sound.SoundReference.PromotionIndex] : new Promotion();
            var customPlayBack = sound.SoundReference.CustomPlaybackIndex != -1 ? new List <CustomPlayback> {
                BlamSoundGestalt.CustomPlaybacks[sound.SoundReference.CustomPlaybackIndex]
            } : new List <CustomPlayback>();
            var loop = sound.Flags.HasFlag(Sound.FlagsValue.LoopingSound);

            sound.PlaybackParameters = playbackParameters;
            sound.Scale           = scale;
            sound.PlatformCodec   = platformCodec.DeepClone();
            sound.Promotion       = promotion;
            sound.CustomPlayBacks = customPlayBack;

            //
            // Tag fixes
            //

            sound.SampleRate = platformCodec.SampleRate;
            sound.ImportType = ImportType.SingleLayer;
            // helps looping sound? there is another value, 10 for Unknown2 but I don't know when to activate it.
            if (sound.SoundReference.PitchRangeCount > 1)
            {
                sound.ImportType = ImportType.MultiLayer;
            }

            sound.PlatformCodec.LoadMode = 0;

            //
            // Process all the pitch ranges
            //

            var xmaFileSize = BlamSoundGestalt.GetFileSize(sound.SoundReference.PitchRangeIndex, sound.SoundReference.PitchRangeCount);

            if (xmaFileSize < 0)
            {
                return(null);
            }

            var soundResource = BlamCache.ResourceCache.GetSoundResourceDefinition(sound.Resource);

            if (soundResource == null)
            {
                return(null);
            }

            var xmaData = soundResource.Data.Data;

            if (xmaData == null)
            {
                return(null);
            }

            sound.PitchRanges = new List <PitchRange>(sound.SoundReference.PitchRangeCount);

            var soundDataAggregate     = new byte[0].AsEnumerable();
            var currentSoundDataOffset = 0;
            var totalSampleCount       = (uint)0;

            for (int pitchRangeIndex = sound.SoundReference.PitchRangeIndex; pitchRangeIndex < sound.SoundReference.PitchRangeIndex + sound.SoundReference.PitchRangeCount; pitchRangeIndex++)
            {
                totalSampleCount += BlamSoundGestalt.GetSamplesPerPitchRange(pitchRangeIndex);

                //
                // Convert Blam pitch range to ElDorado format
                //

                var pitchRange = BlamSoundGestalt.PitchRanges[pitchRangeIndex];
                pitchRange.ImportName           = ConvertStringId(BlamSoundGestalt.ImportNames[pitchRange.ImportNameIndex].Name);
                pitchRange.PitchRangeParameters = BlamSoundGestalt.PitchRangeParameters[pitchRange.PitchRangeParametersIndex];
                pitchRange.Unknown1             = 0;
                pitchRange.Unknown2             = 0;
                pitchRange.Unknown3             = 0;
                pitchRange.Unknown4             = 0;
                pitchRange.Unknown5             = -1;
                pitchRange.Unknown6             = -1;
                //I suspect this unknown7 to be a flag to tell if there is a Unknownblock in extrainfo. (See a sound in udlg for example)
                pitchRange.Unknown7         = 0;
                pitchRange.PermutationCount = (byte)BlamSoundGestalt.GetPermutationCount(pitchRangeIndex);
                pitchRange.Unknown8         = -1;

                // Add pitch range to ED sound
                sound.PitchRanges.Add(pitchRange);
                var newPitchRangeIndex = pitchRangeIndex - sound.SoundReference.PitchRangeIndex;
                sound.PitchRanges[newPitchRangeIndex].Permutations = new List <Permutation>();

                //
                // Determine the audio channel count
                //

                var channelCount = Encoding.GetChannelCount(sound.PlatformCodec.Encoding);

                //
                // Set compression format
                //

                sound.PlatformCodec.Compression = Compression.MP3;

                //
                // Convert Blam permutations to ElDorado format
                //

                var useCache = Sounds.UseAudioCacheCommand.AudioCacheDirectory != null;

                var basePermutationCacheName = Path.Combine(
                    useCache ? Sounds.UseAudioCacheCommand.AudioCacheDirectory.FullName : TempDirectory.FullName,
                    GetTagFileFriendlyName(blamTag_Name));

                var permutationCount        = BlamSoundGestalt.GetPermutationCount(pitchRangeIndex);
                var permutationOrder        = BlamSoundGestalt.GetPermutationOrder(pitchRangeIndex);
                var relativePitchRangeIndex = pitchRangeIndex - sound.SoundReference.PitchRangeIndex;

                for (int i = 0; i < permutationCount; i++)
                {
                    var permutationIndex  = pitchRange.FirstPermutationIndex + i;
                    var permutationSize   = BlamSoundGestalt.GetPermutationSize(permutationIndex);
                    var permutationOffset = BlamSoundGestalt.GetPermutationOffset(permutationIndex);

                    var permutation = BlamSoundGestalt.GetPermutation(permutationIndex).DeepClone();

                    permutation.ImportName            = ConvertStringId(BlamSoundGestalt.ImportNames[permutation.ImportNameIndex].Name);
                    permutation.SkipFraction          = new Bounds <float>(0.0f, permutation.Gain);
                    permutation.PermutationChunks     = new List <PermutationChunk>();
                    permutation.PermutationNumber     = (uint)permutationOrder[i];
                    permutation.IsNotFirstPermutation = (uint)(permutation.PermutationNumber == 0 ? 0 : 1);

                    string permutationName = $"{basePermutationCacheName}_{relativePitchRangeIndex}_{i}";

                    string extension = "mp3";

                    var cacheFileName = $"{permutationName}.{extension}";

                    bool exists = File.Exists(cacheFileName);

                    byte[] permutationData = null;

                    if (!exists || !useCache)
                    {
                        BlamSound blamSound = SoundConverter.ConvertGen3Sound(BlamCache, BlamSoundGestalt, sound, relativePitchRangeIndex, i, xmaData);
                        permutationData = blamSound.Data;
                        if (useCache)
                        {
                            using (EndianWriter output = new EndianWriter(new FileStream(cacheFileName, FileMode.Create, FileAccess.Write, FileShare.None), EndianFormat.BigEndian))
                            {
                                output.WriteBlock(blamSound.Data);
                            }
                        }
                    }
                    else
                    {
                        permutationData = File.ReadAllBytes(cacheFileName);
                    }

                    // fixup dialog indices, might need more work
                    var firstPermutationChunk = BlamSoundGestalt.GetFirstPermutationChunk(permutationIndex);
                    var newChunk = new PermutationChunk(currentSoundDataOffset, permutationData.Length, firstPermutationChunk.SoundDialogInfoIndex, firstPermutationChunk.Unknown, firstPermutationChunk.UnknownSize);
                    permutation.PermutationChunks.Add(newChunk);
                    currentSoundDataOffset += permutationData.Length;
                    pitchRange.Permutations.Add(permutation);

                    soundDataAggregate = soundDataAggregate.Concat(permutationData);
                }
            }

            sound.Promotion.LongestPermutationDuration = (uint)sound.SoundReference.MaximumPlayTime;
            sound.Promotion.TotalSampleSize            = totalSampleCount;

            //
            // Convert Blam extra info to ElDorado format
            //

            var extraInfo = new ExtraInfo()
            {
                LanguagePermutations       = new List <ExtraInfo.LanguagePermutation>(),
                EncodedPermutationSections = new List <ExtraInfo.EncodedPermutationSection>()
            };

            for (int u = 0; u < sound.SoundReference.PitchRangeCount; u++)
            {
                var pitchRange = BlamSoundGestalt.PitchRanges[sound.SoundReference.PitchRangeIndex + u];

                for (int i = 0; i < pitchRange.PermutationCount; i++)
                {
                    var permutation      = BlamSoundGestalt.GetPermutation(pitchRange.FirstPermutationIndex + i);
                    var permutationChunk = BlamSoundGestalt.GetPermutationChunk(permutation.FirstPermutationChunkIndex);

                    extraInfo.LanguagePermutations.Add(new ExtraInfo.LanguagePermutation
                    {
                        RawInfo = new List <ExtraInfo.LanguagePermutation.RawInfoBlock>
                        {
                            new ExtraInfo.LanguagePermutation.RawInfoBlock
                            {
                                SkipFractionName = StringId.Invalid,
                                UnknownList      = new List <ExtraInfo.LanguagePermutation.RawInfoBlock.Unknown>
                                {
                                    new ExtraInfo.LanguagePermutation.RawInfoBlock.Unknown
                                    {
                                        SoundDialogInfoSize = permutationChunk.SoundDialogInfoIndex,
                                        Unknown1            = permutationChunk.Unknown,
                                        Unknown2            = permutationChunk.UnknownSize,
                                        Unknown3            = 0,
                                        Unknown4            = permutation.SampleSize,
                                        Unknown5            = 0,
                                        Unknown6            = permutationChunk.EncodedSize & 0xFFFF
                                    }
                                },
                                Compression          = 8,
                                ResourceSampleSize   = pitchRange.Permutations[i].SampleSize,
                                ResourceSampleOffset = (uint)pitchRange.Permutations[i].PermutationChunks[0].Offset,
                                SampleCount          = (uint)pitchRange.Permutations[i].PermutationChunks[0].EncodedSize & 0x3FFFFFF,
                                //SampleCount = (uint)Math.Floor(pitchRange.Permutations[i].SampleSize * 128000.0 / (8 * sound.SampleRate.GetSampleRateHz())),
                                Unknown24 = 480
                            }
                        }
                    });
                }
            }

            if (sound.SoundReference.ExtraInfoIndex != -1)
            {
                foreach (var section in BlamSoundGestalt.ExtraInfo[sound.SoundReference.ExtraInfoIndex].EncodedPermutationSections)
                {
                    var newSection = section.DeepClone();

                    foreach (var info in newSection.SoundDialogueInfo)
                    {
                        for (var i = ((info.MouthDataLength % 2) == 0 ? 0 : 1); (i + 1) < info.MouthDataLength; i += 2)
                        {
                            Array.Reverse(newSection.EncodedData, (int)(info.MouthDataOffset + i), 2);
                        }

                        for (var i = ((info.LipsyncDataLength % 2) == 0 ? 0 : 1); (i + 1) < info.LipsyncDataLength; i += 2)
                        {
                            Array.Reverse(newSection.EncodedData, (int)(info.LipsyncDataOffset + i), 2);
                        }
                    }

                    extraInfo.EncodedPermutationSections.Add(newSection);
                }
            }

            sound.ExtraInfo = new List <ExtraInfo> {
                extraInfo
            };

            //
            // Convert Blam languages to ElDorado format
            //

            if (sound.SoundReference.LanguageIndex != -1)
            {
                sound.Languages = new List <LanguageBlock>();

                foreach (var language in BlamSoundGestalt.Languages)
                {
                    sound.Languages.Add(new LanguageBlock
                    {
                        Language             = language.Language,
                        PermutationDurations = new List <LanguageBlock.PermutationDurationBlock>(),
                        PitchRangeDurations  = new List <LanguageBlock.PitchRangeDurationBlock>(),
                    });

                    //Add all the  Pitch Range Duration block (pitch range count dependent)

                    var curLanguage = sound.Languages.Last();

                    for (int i = 0; i < sound.SoundReference.PitchRangeCount; i++)
                    {
                        curLanguage.PitchRangeDurations.Add(language.PitchRangeDurations[sound.SoundReference.LanguageIndex + i]);
                    }

                    //Add all the Permutation Duration Block and adjust offsets

                    for (int i = 0; i < curLanguage.PitchRangeDurations.Count; i++)
                    {
                        var curPRD = curLanguage.PitchRangeDurations[i];

                        //Get current block count for new index
                        short newPermutationIndex = (short)curLanguage.PermutationDurations.Count();

                        for (int j = curPRD.PermutationStartIndex; j < curPRD.PermutationStartIndex + curPRD.PermutationCount; j++)
                        {
                            curLanguage.PermutationDurations.Add(language.PermutationDurations[j]);
                        }

                        //apply new index
                        curPRD.PermutationStartIndex = newPermutationIndex;
                    }
                }
            }

            //
            // Prepare resource
            //

            sound.Unknown12 = 0;

            var data = soundDataAggregate.ToArray();
            var resourceDefinition = AudioUtils.CreateSoundResourceDefinition(data);
            var resourceReference  = CacheContext.ResourceCache.CreateSoundResource(resourceDefinition);

            sound.Resource = resourceReference;

            return(sound);
        }
        public override object Execute(List <string> args)
        {
            if (args.Count != 0)
            {
                return(false);
            }

            var soundDataAggregate = new byte[0].AsEnumerable();

            int currentFileOffset         = 0;
            int totalSampleCount          = 0;
            int maxPermutationSampleCount = 0;


            int pitchRangeCount = GetPitchRangeCountUser();

            if (pitchRangeCount <= 0)
            {
                return(false);
            }

            //
            // Get basic information on the sounds
            //

            if (pitchRangeCount > 1)
            {
                Definition.ImportType = ImportType.MultiLayer;
            }
            else
            {
                Definition.ImportType = ImportType.SingleLayer;
            }

            Definition.SampleRate.value = GetSoundSampleRateUser();

            Definition.PlatformCodec.Compression = GetSoundCompressionUser();

            Definition.PlatformCodec.Encoding = GetSoundEncodingUser();

            Definition.PitchRanges = new List <PitchRange>();

            //
            // For each pitch range, get all the permutations and append sound data.
            //

            for (int u = 0; u < pitchRangeCount; u++)
            {
                int permutationCount = GetPermutationCountUser();

                if (permutationCount <= 0)
                {
                    return(false);
                }

                var pitchRange = new PitchRange
                {
                    ImportName           = new StringId(5221), //|default|
                    Unknown5             = -1,
                    Unknown6             = -1,
                    Unknown7             = -1,
                    Unknown8             = -1,
                    PermutationCount     = (short)permutationCount,
                    PitchRangeParameters = new PitchRangeParameter()
                };
                pitchRange.PitchRangeParameters.UnknownBounds = new Bounds <short>(-32768, 32767);

                pitchRange.Permutations = new List <Permutation>();

                //
                // Permutation section
                //

                for (int i = 0; i < permutationCount; i++)
                {
                    string soundFile = GetPermutationFileUser(i);
                    if (soundFile == null)
                    {
                        return(false);
                    }

                    int sampleCount = GetPermutationSampleCountUser(i);

                    var perm = new Permutation
                    {
                        ImportName = StringId.Invalid,
                        SampleSize = (uint)sampleCount
                    };

                    if (i != 0)
                    {
                        perm.IsNotFirstPermutation = 1;
                    }

                    perm.PermutationNumber = (uint)i;

                    var permutationData = File.ReadAllBytes(soundFile);

                    perm.PermutationChunks = new List <PermutationChunk>();

                    var chunk = new PermutationChunk(currentFileOffset, permutationData.Length);
                    perm.PermutationChunks.Add(chunk);
                    currentFileOffset += permutationData.Length;
                    totalSampleCount  += sampleCount;

                    if (maxPermutationSampleCount < sampleCount)
                    {
                        maxPermutationSampleCount = sampleCount;
                    }

                    soundDataAggregate = soundDataAggregate.Concat(permutationData);

                    pitchRange.Permutations.Add(perm);
                }

                Definition.PitchRanges.Add(pitchRange);
            }

            Definition.Promotion.LongestPermutationDuration = (uint)(1000 * (double)maxPermutationSampleCount / (Definition.SampleRate.GetSampleRateHz()));
            Definition.Promotion.TotalSampleSize            = (uint)totalSampleCount;


            // remove extra info for now

            Definition.ExtraInfo = new List <ExtraInfo>();


            Definition.Unknown12 = 0;

            //
            // Create new resource
            //

            Console.Write("Creating new sound resource...");

            var data = soundDataAggregate.ToArray();
            var resourceDefinition = AudioUtils.CreateSoundResourceDefinition(data);
            var resourceReference  = Cache.ResourceCache.CreateSoundResource(resourceDefinition);

            Definition.Resource = resourceReference;

            Console.WriteLine("done.");

            return(true);
        }
Exemple #4
0
        public override object Execute(List <string> args)
        {
            if (args.Count != 1)
            {
                return(false);
            }

            var resourceFile = new FileInfo(args[0]);
            var fileSize     = 0;

            if (!resourceFile.Exists)
            {
                Console.WriteLine($"ERROR: File not found: \"{resourceFile.FullName}\"");
                return(true);
            }

            //
            // Create new resource
            //

            Console.Write("Creating new sound resource...");

            Definition.Unknown12 = 0;

            using (var dataStream = resourceFile.OpenRead())
            {
                fileSize = (int)dataStream.Length;
                var resourceContext = new ResourceSerializationContext(CacheContext, Definition.Resource);
                CacheContext.Serializer.Serialize(resourceContext,
                                                  new SoundResourceDefinition
                {
                    Data = new TagData(fileSize, new CacheAddress(CacheAddressType.Resource, 0))
                });

                Definition.Resource = new PageableResource
                {
                    Page = new RawPage
                    {
                        Index = -1
                    },
                    Resource = new TagResourceGen3
                    {
                        ResourceType      = TagResourceTypeGen3.Sound,
                        DefinitionData    = new byte[20],
                        DefinitionAddress = new CacheAddress(CacheAddressType.Definition, 536870912),
                        ResourceFixups    = new List <TagResourceGen3.ResourceFixup>
                        {
                            new TagResourceGen3.ResourceFixup
                            {
                                BlockOffset = 12,
                                Address     = new CacheAddress(CacheAddressType.Resource, 1073741824)
                            }
                        },
                        ResourceDefinitionFixups = new List <TagResourceGen3.ResourceDefinitionFixup>(),
                        Unknown2 = 1
                    }
                };

                Definition.Resource.ChangeLocation(ResourceLocation.ResourcesB);
                CacheContext.AddResource(Definition.Resource, dataStream);

                for (int i = 0; i < 4; i++)
                {
                    Definition.Resource.Resource.DefinitionData[i] = (byte)(Definition.Resource.Page.UncompressedBlockSize >> (i * 8));
                }

                Console.WriteLine("done.");
            }

            //
            // Adjust tag definition to use correctly the sound file.
            //

            var chunkSize = (ushort)fileSize;

            var permutationChunk = new PermutationChunk(0, chunkSize);

            var permutation = Definition.PitchRanges[0].Permutations[0];

            permutation.PermutationChunks = new List <PermutationChunk>
            {
                permutationChunk
            };

            permutation.PermutationNumber     = 0;
            permutation.SampleSize            = 0;
            permutation.IsNotFirstPermutation = 0;

            Definition.PitchRanges[0].Permutations = new List <Permutation>
            {
                permutation
            };

            Definition.PlatformCodec.Compression = Compression.MP3;

            return(true);
        }