protected override TestActionResultItem[] RunImplementation(RunTestSubOptions options) { Uri[] serviceAddressList = GetServers(options); var performanceTester = new PerfomanceTester(serviceAddressList, Logger, options.Parallelism); /* * performanceTester.TestStartManyGames(options.RequestsCount, RandomString(15)); * Logger.Info("Press any key to close..."); * Console.ReadKey(); * * Array.ForEach(new int[] { 10, 50, 100, 500, 1000, 5000, 10000, 50000 }, i => * { * Logger.Info("Testing with {0} accounts", i); * Logger.Info("Test: Register accounts"); * performanceTester.TestPerformanceRegisterManyAccounts(i, RandomString(15), false); * Logger.Info("Test: Get game data"); * performanceTester.TestGetGameData(i, RandomString(15), false); * Logger.Info("Test: Perform step"); * performanceTester.TestPerformStepAction(i, RandomString(15), false); * * Logger.Info("Test: Register accounts in parallel"); * performanceTester.TestPerformanceRegisterManyAccounts(i, RandomString(15), true); * Logger.Info("Test: Get game data in parallel"); * performanceTester.TestGetGameData(i, RandomString(15), true); * * Logger.Info("Test: Perform step in parallel"); * performanceTester.TestPerformStepAction(i, RandomString(15), true); * Logger.Info("\n"); * }); * Logger.Info("Press any key to close..."); * Console.ReadKey();*/ return(null); }
protected override TestActionResultItem[] RunImplementation(RunTestSubOptions options) { Uri[] serviceAddressList = GetServers(options); var performanceTester = new PerfomanceTester(serviceAddressList, Logger, options.Parallelism); var echoPerformanceResults = performanceTester.TestEcho(options.RequestsCount, RandomString(15), options.Concurrent); return(new[] { GetTestActionResultItem("Test echo", echoPerformanceResults.Item1, options.RequestsCount) }); }