/// <summary> /// Wird nach dem Laden des Fensters aufgerufen. /// </summary> private void WindowLoaded(object sender, RoutedEventArgs e) { _peopleDetector = new PeoplePositionDetector(); try { KinectHelper kh = KinectHelper.Instance; kh.ReadyEvent += PeopleDetectorSkeletonEvent; } catch (Exception exc) { Console.WriteLine(exc.Message); } }