protected override void Restore() { PeGameSummary s = PeGameSummary.Mgr.Instance.Get(); if (s != null) { SetPos(s.playerPos); } }
protected override void Restore() { PeGameSummary s = PeGameSummary.Mgr.Instance.Get(); if (s != null) { PeGameMgr.gameLevel = s.gameLevel; } }