Exemple #1
0
        public void OnUpdateHandler()
        {
            if (LoadingFinished)
            {
                if (DateTime.Now.Subtract(_minuteAnnounce).TotalMinutes >= 1)
                {
                    // Уровень пользователя
                    try
                    {
                        var characters = ContextFactory.Instance.Character.Where(x => x.Online);
                        foreach (var character in characters)
                        {
                            character.PlayMinutes++;
                            // Уровень за 4 часа пребывания в игре
                            if (character.PlayMinutes % 240 == 0)
                            {
                                character.Level = character.PlayMinutes / 240;
                                try
                                {
                                    var currentPlayer = API.shared.getAllPlayers()
                                                        .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                    API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                       "~g~[СЕРВЕР]: ~w~ Поздравляем! Теперь вы достигли " + character.Level +
                                                                       " уровня.");
                                }
                                catch (Exception e)
                                {
                                    EntityManager.Log(e, "Уровень за 4 часа пребывания в игре.");
                                }
                            }
                            // Зарплата за час пребывания в игре
                            if (character.PlayMinutes % 60 == 0)
                            {
                                var isTaxiVehicle =
                                    ContextFactory.Instance.Vehicle.FirstOrDefault(x => x.CharacterId == character.Id);
                                var money = 0;
                                if (character.JobId == JobsIdNonDataBase.TaxiDriver && isTaxiVehicle != null)
                                {
                                    money += WorkPay.TaxiDriver; // TaxiDrivers
                                }
                                if (character.JobId == JobsIdNonDataBase.Unemployer)
                                {
                                    money += WorkPay.Unemployer; // Unemployers
                                }
                                money          += PayDayMoney.GetPayDaYMoney(character.ActiveGroupID);
                                character.Cash += money;

                                try
                                {
                                    var currentPlayer = API.shared.getAllPlayers()
                                                        .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                    API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                       "~g~[СЕРВЕР]: ~w~ Вы получили деньги: " + money + "$.");
                                    API.shared.triggerClientEvent(currentPlayer, "update_money_display",
                                                                  character.Cash);
                                }
                                catch (Exception e)
                                {
                                    EntityManager.Log(e, "Зарплата. Отображение полученных денег.");
                                }
                            }
                        }
                        ContextFactory.Instance.SaveChanges();
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Уровень пользователя");
                    }
                    // Капт сектора
                    try
                    {
                        var tick         = 0;
                        var startCapting = ContextFactory.Instance.Caption.First(x => x.Id == 1);
                        if (startCapting.Sector != "0;0")
                        {
                            API.sendChatMessageToAll("~r~Начался капт сектора: " + startCapting.Sector);
                            var sector = startCapting.Sector.Split(';');
                            tick += 1;
                            if (tick == 3)
                            {
                                var getAttackGroup =
                                    ContextFactory.Instance.Group.FirstOrDefault(x => x.Id == startCapting.GangAttack * 100);
                                if (getAttackGroup == null)
                                {
                                    return;
                                }
                                var groupAttackType = (GroupType)Enum.Parse(typeof(GroupType), getAttackGroup.Type.ToString());

                                var getDefendGroup =
                                    ContextFactory.Instance.Group.FirstOrDefault(x => x.Id == startCapting.GangDefend * 100);
                                if (getDefendGroup == null)
                                {
                                    return;
                                }
                                var groupDefendType = (GroupType)Enum.Parse(typeof(GroupType), getDefendGroup.Type.ToString());

                                if (startCapting.FragsAttack > startCapting.FragsDefend /*||
                                                                                         * startCapting.FragsAttack == 0 && startCapting.FragsDefend == 0*/)
                                {
                                    GroupController.SetGangSectorData(Convert.ToInt32(sector[0]),
                                                                      Convert.ToInt32(sector[1]), startCapting.GangAttack);
                                    API.shared.sendChatMessageToAll(
                                        "Банда: " + EntityManager.GetDisplayName(groupAttackType) +
                                        "захватила у банды: \n" + EntityManager.GetDisplayName(groupDefendType) +
                                        "сектор: " + startCapting.Sector);
                                }
                                else if (startCapting.FragsAttack < startCapting.FragsDefend)
                                {
                                    GroupController.SetGangSectorData(Convert.ToInt32(sector[0]),
                                                                      Convert.ToInt32(sector[1]), startCapting.GangDefend);
                                    API.shared.sendChatMessageToAll(
                                        "Банда: " + EntityManager.GetDisplayName(groupAttackType) +
                                        "не смогла захватить у банды: \n" +
                                        EntityManager.GetDisplayName(groupDefendType) + "сектор: " +
                                        startCapting.Sector);
                                }
                                GroupController.SetDefaultCaption(1);
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Капт сектора");
                    }

                    // Тестовая зона (ежеминутный тик)
                    try
                    {
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Тестовая зона (ежеминутный тик)");
                    }

                    _minuteAnnounce = DateTime.Now;
                }
                if (DateTime.Now.Subtract(_hourAnnounce).TotalMinutes >= 60)
                {
                    // Начисление зарплаты в банк банд каждый час по количеству квадратов.
                    try
                    {
                        var numInc = 0;
                        for (var i = 1300; i <= 1700; i += 100)
                        {
                            var currentGang  = ContextFactory.Instance.Group.First(x => x.Id == i);
                            var numOfSectors = GroupController.GetCountOfGangsSectors();
                            var money        = numOfSectors[numInc] * 50;
                            currentGang.MoneyBank += money;
                            ContextFactory.Instance.SaveChanges();
                            numInc++;
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Начисление зарплаты за квадраты банд");
                    }
                    // Начисление зарплаты в за каждый бизнес. Пока 10К за любую заправку.
                    try
                    {
                        var characters = ContextFactory.Instance.Character.Where(x => x.Online).ToList();
                        ContextFactory.Instance.SaveChanges();

                        foreach (var character in characters)
                        {
                            var jobs = ContextFactory.Instance.Job.Where(y => y.CharacterId == character.Id).ToList();

                            foreach (var job in jobs)
                            {
                                character.Cash += job.Cost;
                                ContextFactory.Instance.SaveChanges();

                                try
                                {
                                    var currentPlayer = API.shared.getAllPlayers()
                                                        .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                    API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                       "~g~[СЕРВЕР]: ~w~ Вы получили за " + job.Id + " бизнес: " + job.Cost + "$.");
                                    API.shared.triggerClientEvent(currentPlayer, "update_money_display", character.Cash);
                                }
                                catch (Exception e)
                                {
                                    EntityManager.Log(e, "Начисление зарплаты в за каждый бизнес (внутренний цикл)");
                                }
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Начисление зарплаты в за каждый бизнес");
                    }

                    _hourAnnounce = DateTime.Now;
                }
                // List of players
                if (DateTime.Now.Subtract(_mLastTick).TotalMilliseconds >= 500)
                {
                    var changedNames = new List <string>();
                    var players      = API.getAllPlayers();
                    foreach (var player in players)
                    {
                        string lastName = player.getData("playerlist_lastname");

                        if (lastName == null)
                        {
                            player.setData("playerlist_lastname", player.name);
                            continue;
                        }

                        if (lastName != player.name)
                        {
                            player.setData("playerlist_lastname", player.name);
                            var characterToList = ContextFactory.Instance.Character.FirstOrDefault(x => x.SocialClub == player.socialClubName);
                            if (characterToList == null)
                            {
                                return;
                            }
                            var dic = new Dictionary <string, object>
                            {
                                ["userName"]       = characterToList.Name,
                                ["userID"]         = characterToList.Id,
                                ["socialClubName"] = player.socialClubName,
                                ["newName"]        = player.name
                            };
                            changedNames.Add(API.toJson(dic));
                        }
                    }
                    if (changedNames.Count > 0)
                    {
                        API.triggerClientEventForAll("playerlist_changednames", changedNames);
                    }

                    _mLastTick = DateTime.Now;
                }
            }
        }
        public void OnUpdateHandler()
        {
            if (LoadingFinished)
            {
                // 1 MINUTES EVENTS:
                if (DateTime.Now.Subtract(_minuteAnnounce).TotalMinutes >= 1)
                {
                    // Уровень пользователя
                    try
                    {
                        var characters     = ContextFactory.Instance.Character.Where(x => x.Online).ToList();
                        var governmentBase = ContextFactory.Instance.Group.FirstOrDefault(x => x.Id == 1100);

                        foreach (var character in characters)
                        {
                            character.PlayMinutes++;
                            // Уровень за 4 часа пребывания в игре
                            if (character.PlayMinutes % 240 == 0)
                            {
                                character.Level = character.PlayMinutes / 240;
                                try
                                {
                                    var currentPlayer = API.shared.getAllPlayers()
                                                        .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                    API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                       "~g~[СЕРВЕР]: ~w~ Поздравляем! Теперь вы достигли " + character.Level +
                                                                       " уровня.");
                                    EntityManager.Success("Игрок " + character.Name + " достиг уровня: " + character.Level);
                                }
                                catch (Exception e)
                                {
                                    EntityManager.Log(e, "Уровень за 4 часа пребывания в игре.");
                                }
                            }
                            // Зарплата за час пребывания в игре
                            if (character.PlayMinutes % 60 == 0)
                            {
                                var taxes         = ContextFactory.Instance.Taxes.FirstOrDefault(x => x.Id == 1);
                                var isTaxiVehicle =
                                    ContextFactory.Instance.Vehicle.FirstOrDefault(x => x.CharacterId == character.Id);
                                var money      = 0;
                                var taxesMoney = 0;
                                if (character.JobId == JobsIdNonDataBase.TaxiDriver && isTaxiVehicle != null)
                                {
                                    money += WorkPay.TaxiDriver; // TaxiDrivers
                                }
                                if (character.JobId == JobsIdNonDataBase.Unemployer)
                                {
                                    money += WorkPay.Unemployer; // Unemployers
                                }
                                money += PayDayMoney.GetPayDaYMoney(character.ActiveGroupID);

                                if (taxes != null)
                                {
                                    if (governmentBase != null)
                                    {
                                        taxesMoney = money * taxes.PersonalIncomeTax / 100;
                                        governmentBase.MoneyBank += taxesMoney;
                                    }
                                    money = money - money * taxes.PersonalIncomeTax / 100;
                                }
                                character.Cash += money;


                                try
                                {
                                    var currentPlayer = API.shared.getAllPlayers()
                                                        .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                    API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                       "~g~[СЕРВЕР]: ~w~ Вы получили деньги: " + money + "$.");
                                    API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                       "~y~[СЕРВЕР]: ~w~ Вы заплатили налогов: " + taxesMoney + "$.");
                                    API.shared.triggerClientEvent(currentPlayer, "update_money_display",
                                                                  character.Cash);
                                    EntityManager.Success("Игрок " + character.Name + " получил зарплату: " + money + "$");
                                }
                                catch (Exception e)
                                {
                                    EntityManager.Log(e, "Зарплата. Отображение полученных денег.");
                                }
                            }
                        }
                        ContextFactory.Instance.SaveChangesAsync();
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Уровень пользователя");
                    }
                    // Капт сектора
                    try
                    {
                        var startCapting = ContextFactory.Instance.Caption.FirstOrDefault(x => x.Id == 1);
                        if (startCapting == null)
                        {
                            return;
                        }
                        if (startCapting.Sector != "0;0")
                        {
                            if (_tick == 0)
                            {
                                API.sendChatMessageToAll("~s~Начался ~g~капт ~s~сектора: ~g~" + startCapting.Sector);
                            }
                            else
                            {
                                API.sendChatMessageToAll("~s~Идет ~g~капт ~s~сектора: ~g~" + startCapting.Sector + " ~s~|~g~ " + _tick + " ~s~минут");
                            }
                            var sector = startCapting.Sector.Split(';');
                            GroupController.SetGangSectorData(Convert.ToInt32(sector[0]), Convert.ToInt32(sector[1]), 111);

                            if (_tick == 10)
                            {
                                var getAttackGroup =
                                    ContextFactory.Instance.Group.FirstOrDefault(x => x.Id == startCapting.GangAttack * 100);
                                if (getAttackGroup == null)
                                {
                                    return;
                                }
                                var groupAttackType = (GroupType)Enum.Parse(typeof(GroupType), getAttackGroup.Type.ToString());
                                ContextFactory.Instance.SaveChangesAsync();

                                var getDefendGroup =
                                    ContextFactory.Instance.Group.FirstOrDefault(x => x.Id == startCapting.GangDefend * 100);
                                if (getDefendGroup == null)
                                {
                                    return;
                                }
                                var    groupDefendType = (GroupType)Enum.Parse(typeof(GroupType), getDefendGroup.Type.ToString());
                                string message;
                                ContextFactory.Instance.SaveChangesAsync();

                                if (startCapting.FragsAttack > startCapting.FragsDefend)
                                {
                                    GroupController.SetGangSectorData(Convert.ToInt32(sector[0]),
                                                                      Convert.ToInt32(sector[1]), startCapting.GangAttack);
                                    message = "Банда: ~g~" + EntityManager.GetDisplayName(groupAttackType) +
                                              "~g~захватила ~s~у банды: \n~g~" + EntityManager.GetDisplayName(groupDefendType) +
                                              "~s~сектор: ~g~" + startCapting.Sector;
                                    API.shared.sendChatMessageToAll(message);
                                    EntityManager.Success(message);
                                }
                                else if (startCapting.FragsAttack <= startCapting.FragsDefend)
                                {
                                    GroupController.SetGangSectorData(Convert.ToInt32(sector[0]),
                                                                      Convert.ToInt32(sector[1]), startCapting.GangDefend);
                                    message = "Банда: ~g~" + EntityManager.GetDisplayName(groupAttackType) +
                                              "~r~не смогла захватить ~s~у банды: \n~g~" + EntityManager.GetDisplayName(groupDefendType) +
                                              "~s~сектор: ~g~" + startCapting.Sector;
                                    API.shared.sendChatMessageToAll(message);
                                    EntityManager.Success(message);
                                }

                                GroupController.SetDefaultCaption(1);
                                _tick = 0;
                            }
                            _tick++;
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Капт сектора");
                    }

                    // PRISON:
                    try
                    {
                        var characters = ContextFactory.Instance.Character.Where(x => x.PrisonTime != 0).ToList();
                        foreach (var character in characters)
                        {
                            character.PrisonTime--;

                            if (character.PrisonTime != 0)
                            {
                                var currentPlayer = API.shared.getAllPlayers()
                                                    .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                API.freezePlayer(currentPlayer, true);
                                API.sendNotificationToPlayer(currentPlayer, "~g~Вам осталось сидеть в тюрьме еще " + character.PrisonTime + " мин.");
                            }
                            if (character.IsPrisoned && character.PrisonTime == 0)
                            {
                                var currentPlayer = API.shared.getAllPlayers()
                                                    .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                character.PrisonTime = 0;
                                character.IsPrisoned = false;
                                API.freezePlayer(currentPlayer, false);
                                API.setEntityPosition(currentPlayer, new Vector3(432.43, -981.47, 30.71));
                            }
                            ContextFactory.Instance.SaveChangesAsync();
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "PRISON DEBUG");
                    }

                    // WRITE PLAYER POS FOR AFK:
                    try
                    {
                        var players = API.getAllPlayers();
                        foreach (var player in players)
                        {
                            player.setData("AFKPOSITION", player.position);
                            player.setData("AFKROTATION", player.rotation);
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "AFK WRITE POSITION");
                    }

                    // Тестовая зона (ежеминутный тик)
                    try
                    {
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Тестовая зона (ежеминутный тик)");
                    }

                    _minuteAnnounce = DateTime.Now;
                }
                // 60 MINUTES EVENTS:
                if (DateTime.Now.Subtract(_hourAnnounce).TotalMinutes >= 60)
                {
                    // Начисление зарплаты в банк банд каждый час по количеству квадратов.
                    try
                    {
                        var numInc = 0;
                        for (var i = 1300; i <= 1700; i += 100)
                        {
                            var currentGang  = ContextFactory.Instance.Group.First(x => x.Id == i);
                            var numOfSectors = GroupController.GetCountOfGangsSectors();
                            var money        = numOfSectors[numInc] * 50;
                            currentGang.MoneyBank += money;
                            ContextFactory.Instance.SaveChangesAsync();
                            numInc++;
                            EntityManager.Success("Начислено " + money + "$ банде: " + currentGang.Name);
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Начисление зарплаты за квадраты банд");
                    }
                    // Начисление зарплаты за каждый бизнес.
                    try
                    {
                        var characters     = ContextFactory.Instance.Character.Where(x => x.Online).ToList();
                        var governmentBase = ContextFactory.Instance.Group.FirstOrDefault(x => x.Id == 1100);

                        foreach (var character in characters)
                        {
                            var jobs            = ContextFactory.Instance.Job.Where(y => y.CharacterId == character.Id).ToList();
                            var taxes           = ContextFactory.Instance.Taxes.FirstOrDefault(x => x.Id == 1);
                            var characterHouses = ContextFactory.Instance.Property.Where(x => x.CharacterId == character.Id).ToList();

                            if (characterHouses != null)
                            {
                                var taxesForHouses = ContextFactory.Instance.Taxes.FirstOrDefault(x => x.Id == 1);

                                if (taxesForHouses != null)
                                {
                                    foreach (var house in characterHouses)
                                    {
                                        var taxesMoney = house.Stock * TaxesByType.GetHouseClass(taxesForHouses, house.Stock) / 100;
                                        character.Cash -= taxesMoney;
                                        ContextFactory.Instance.SaveChangesAsync();

                                        var currentPlayer = API.shared.getAllPlayers()
                                                            .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                        API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                           "~y~[СЕРВЕР]: ~w~ Вы заплатили за дом номер " + house.PropertyID + " налогов: " + taxesMoney + "$.");
                                        API.shared.triggerClientEvent(currentPlayer, "update_money_display", character.Cash);
                                    }
                                }
                            }

                            foreach (var job in jobs)
                            {
                                var taxesMoney = 0;
                                if (taxes != null)
                                {
                                    if (governmentBase != null)
                                    {
                                        taxesMoney = job.Cost * taxes.PersonalIncomeTax / 100;
                                        governmentBase.MoneyBank += taxesMoney;
                                    }
                                }
                                job.Cost        = job.Cost - taxesMoney;
                                character.Cash += job.Cost;
                                ContextFactory.Instance.SaveChanges();

                                var currentPlayer = API.shared.getAllPlayers()
                                                    .FirstOrDefault(x => x.socialClubName == character.SocialClub);

                                if (currentPlayer == null)
                                {
                                    continue;
                                }
                                API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                   "~g~[СЕРВЕР]: ~w~ Вы получили за " + job.Id + " бизнес: " + job.Cost + "$.");
                                API.shared.sendChatMessageToPlayer(currentPlayer,
                                                                   "~y~[СЕРВЕР]: ~w~ Вы заплатили налогов за " + job.Id + " бизнес: " + taxesMoney + "$.");
                                API.shared.triggerClientEvent(currentPlayer, "update_money_display", character.Cash);
                                EntityManager.Success("Начислено " + job.Cost + "$ владельцу бизнеса: " + character.Name);
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Начисление зарплаты в за каждый бизнес");
                    }
                    // Наркотическая ломка.
                    try
                    {
                        var characters = ContextFactory.Instance.Character.Where(x => x.Online).ToList();

                        foreach (var character in characters)
                        {
                            if (character.NarcoDep > 3000)
                            {
                                // TODO: ANIMATION OF THIS
                                var currentPlayer = API.shared.getAllPlayers()
                                                    .FirstOrDefault(x => x.socialClubName == character.SocialClub);
                                API.playPlayerAnimation(currentPlayer, 1, "mp_basejump", "base_jump_spot");
                                API.sendNotificationToPlayer(currentPlayer, "~r~У вас наркотическая ломка!");
                            }
                        }
                        ContextFactory.Instance.SaveChangesAsync();
                    }
                    catch (Exception e)
                    {
                        EntityManager.Log(e, "Наркотическая ломка");
                    }

                    _hourAnnounce = DateTime.Now;
                }
                // AFK KICK:
                if (DateTime.Now.Subtract(_afkAnnounce).TotalMinutes >= 15)
                {
                    var players = API.getAllPlayers();

                    foreach (var player in players)
                    {
                        Vector3 playerPos = player.getData("AFKPOSITION");
                        if (playerPos == null)
                        {
                            continue;
                        }
                        Vector3 playerRot = player.getData("AFKROTATION");
                        if (playerRot == null)
                        {
                            continue;
                        }
                        if (playerPos != player.position && playerRot != player.rotation)
                        {
                            continue;
                        }
                        API.sendNotificationToPlayer(player, "~r~Вас кикнули с сервера за АФК");
                        API.kickPlayer(player, "AFK");
                    }
                    _afkAnnounce = DateTime.Now;
                }
                // LIST OF PLAYERS:
                if (DateTime.Now.Subtract(_mLastTick).TotalMilliseconds >= 100)
                {
                    var changedNames = new List <string>();
                    var players      = API.getAllPlayers();
                    foreach (var player in players)
                    {
                        string lastName = player.getData("playerlist_lastname");

                        if (lastName == null)
                        {
                            player.setData("playerlist_lastname", player.name);
                            continue;
                        }

                        if (lastName != player.name)
                        {
                            player.setData("playerlist_lastname", player.name);
                            var characterToList = ContextFactory.Instance.Character.FirstOrDefault(x => x.SocialClub == player.socialClubName);
                            if (characterToList == null)
                            {
                                return;
                            }
                            var dic = new Dictionary <string, object>
                            {
                                ["userName"]       = characterToList.Name,
                                ["userID"]         = characterToList.OID,
                                ["socialClubName"] = player.socialClubName,
                                ["newName"]        = player.name
                            };
                            changedNames.Add(API.toJson(dic));
                        }
                    }
                    if (changedNames.Count > 0)
                    {
                        API.triggerClientEventForAll("playerlist_changednames", changedNames);
                    }

                    _mLastTick = DateTime.Now;
                }
                // HEAL | VOICE:
                if (DateTime.Now.Subtract(_secHeal).TotalSeconds >= 1)
                {
                    //string bigSql = "";
                    var players = API.getAllPlayers();
                    foreach (var player in players)
                    {
                        if (player.getData("ISLOGINSUCCES") == true)
                        {
                            try
                            {
                                var pos           = API.getEntityPosition(player);
                                var vehicleNumber = -1;
                                if (player.isInVehicle)
                                {
                                    vehicleNumber = API.getEntityData(player.vehicle, "vehicle_number");
                                }

                                var character = ContextFactory.Instance.Character.FirstOrDefault(
                                    x => x.SocialClub == player.socialClubName);

                                character.X = pos.X;
                                character.Y = pos.Y;
                                character.Z = pos.Z;
                                character.player_vehicle = vehicleNumber;
                                character.button_voice   = player.getData("BUTTON_VOICE");
                                ContextFactory.Instance.SaveChangesAsync();

                                /*
                                 * big_sql = big_sql +
                                 *        "UPDATE `godfather`.`character` SET `X` = '" + pos.X +
                                 *        "', `Y` = '" + pos.Y + "', Z = '" + pos.Z +
                                 *        "', `player_vehicle` = " + vehicle_number +
                                 *        ", `button_voice` = " + player.getData("BUTTON_VOICE") +
                                 *        " WHERE `character`.`SocialClub` = '" + player.socialClubName + "';";*/
                            }
                            catch (Exception e)
                            {
                                EntityManager.Log(e, "Голосовая связь");
                            }
                        }
                        if (player.getData("NEEDHEAL") == true)
                        {
                            if (player.health == 100)
                            {
                                player.setData("NEEDHEAL", false);
                                continue;
                            }
                            player.health++;
                        }
                    }
                    //if (big_sql != "") mysql_query(big_sql);
                    _secHeal = DateTime.Now;
                }
            }
        }