public static bool IsGrowUpCanGet() { PayActivityData payData = GameManager.gameManager.PlayerDataPool.PayActivity; if (Singleton <ObjManager> .GetInstance().MainPlayer == null) { return(false); } int playerLevel = Singleton <ObjManager> .GetInstance().MainPlayer.BaseAttr.Level; if (payData.IsGrowUpFlag() == true) { //40级按钮 if (payData.IsGrowUp40Flag() == false) { if (playerLevel >= 40) { return(true); } } //50级按钮 if (payData.IsGrowUp50Flag() == false) { if (playerLevel >= 50) { return(true); } } //60级按钮 if (payData.IsGrowUp60Flag() == false) { if (playerLevel >= 60) { return(true); } } //70级按钮 if (payData.IsGrowUp70Flag() == false) { if (playerLevel >= 70) { return(true); } } //80级按钮 if (payData.IsGrowUp80Flag() == false) { if (playerLevel >= 80) { return(true); } } //90级按钮 if (payData.IsGrowUp90Flag() == false) { if (playerLevel >= 90) { return(true); } } } return(false); }
void InitPrizeButton() { PayActivityData payData = GameManager.gameManager.PlayerDataPool.PayActivity; int playerLevel = Singleton <ObjManager> .GetInstance().MainPlayer.BaseAttr.Level; //40级按钮 if (payData.IsGrowUp40Flag() == false) { if (playerLevel >= 40) { m_GetPrize40.isEnabled = true; m_PrizeLabel40.text = StrDictionary.GetClientDictionaryString("#{1378}"); //领取 } else { m_GetPrize40.isEnabled = false; m_PrizeLabel40.text = StrDictionary.GetClientDictionaryString("#{1379}"); //未领取 } } else { m_GetPrize40.isEnabled = false; m_PrizeLabel40.text = StrDictionary.GetClientDictionaryString("#{1380}"); //已领取 } //50级按钮 if (payData.IsGrowUp50Flag() == false) { if (playerLevel >= 50) { m_GetPrize50.isEnabled = true; m_PrizeLabel50.text = StrDictionary.GetClientDictionaryString("#{1378}"); //领取 } else { m_GetPrize50.isEnabled = false; m_PrizeLabel50.text = StrDictionary.GetClientDictionaryString("#{1379}"); //未领取 } } else { m_GetPrize50.isEnabled = false; m_PrizeLabel50.text = StrDictionary.GetClientDictionaryString("#{1380}"); //已领取 } //60级按钮 if (payData.IsGrowUp60Flag() == false) { if (playerLevel >= 60) { m_GetPrize60.isEnabled = true; m_PrizeLabel60.text = StrDictionary.GetClientDictionaryString("#{1378}"); //领取 } else { m_GetPrize60.isEnabled = false; m_PrizeLabel60.text = StrDictionary.GetClientDictionaryString("#{1379}"); //未领取 } } else { m_GetPrize60.isEnabled = false; m_PrizeLabel60.text = StrDictionary.GetClientDictionaryString("#{1380}"); //已领取 } //70级按钮 if (payData.IsGrowUp70Flag() == false) { if (playerLevel >= 70) { m_GetPrize70.isEnabled = true; m_PrizeLabel70.text = StrDictionary.GetClientDictionaryString("#{1378}"); //领取 } else { m_GetPrize70.isEnabled = false; m_PrizeLabel70.text = StrDictionary.GetClientDictionaryString("#{1379}"); //未领取 } } else { m_GetPrize70.isEnabled = false; m_PrizeLabel70.text = StrDictionary.GetClientDictionaryString("#{1380}"); //已领取 } //80级按钮 if (payData.IsGrowUp80Flag() == false) { if (playerLevel >= 80) { m_GetPrize80.isEnabled = true; m_PrizeLabel80.text = StrDictionary.GetClientDictionaryString("#{1378}"); //领取 } else { m_GetPrize80.isEnabled = false; m_PrizeLabel80.text = StrDictionary.GetClientDictionaryString("#{1379}"); //未领取 } } else { m_GetPrize80.isEnabled = false; m_PrizeLabel80.text = StrDictionary.GetClientDictionaryString("#{1380}"); //已领取 } //90级按钮 if (payData.IsGrowUp90Flag() == false) { if (playerLevel >= 90) { m_GetPrize90.isEnabled = true; m_PrizeLabel90.text = StrDictionary.GetClientDictionaryString("#{1378}"); //领取 } else { m_GetPrize90.isEnabled = false; m_PrizeLabel90.text = StrDictionary.GetClientDictionaryString("#{1379}"); //未领取 } } else { m_GetPrize90.isEnabled = false; m_PrizeLabel90.text = StrDictionary.GetClientDictionaryString("#{1380}"); //已领取 } }