//Make sure offhand weapons are never stored first in the list.
        static void Postfix(Pawn_EquipmentTracker __instance, ThingWithComps newEq, ref ThingOwner <ThingWithComps> ___equipment)
        {
            ExtendedDataStorage store   = Base.Instance.GetExtendedDataStorage();
            ThingWithComps      primary = __instance.Primary;

            if (primary != null && store != null && store.TryGetExtendedDataFor(primary, out ExtendedThingWithCompsData twcData) && twcData.isOffHand)
            {
                if (___equipment != null)
                {
                    ___equipment.Remove(primary);
                    __instance.AddOffHandEquipment(primary);
                }
            }
        }
        //Make sure offhand weapons are never stored first in the list.
        static void Postfix(Pawn_EquipmentTracker __instance, ThingWithComps newEq)
        {
            ExtendedDataStorage store   = Base.Instance.GetExtendedDataStorage();
            ThingWithComps      primary = __instance.Primary;

            if (primary != null && store != null && store.TryGetExtendedDataFor(primary, out ExtendedThingWithCompsData twcData) && twcData.isOffHand)
            {
                ThingOwner <ThingWithComps> equipment = Traverse.Create(__instance).Field("equipment").GetValue <ThingOwner <ThingWithComps> >();
                if (equipment != null)
                {
                    equipment.Remove(primary);
                    __instance.AddOffHandEquipment(primary);
                }
            }
        }