public void OnTriggerEnter(Collider other) { //Display the win canvas TestItOutText.SetActive(false); WinCanvas.SetActive(true); PauseGame.GameWin(); }
public void OnTriggerEnter(Collider other) { Debug.Log("You win"); if (sceneName == "Level01") { Debug.Log("Set L1 HS"); BM.SetLevel01HighScore(); } else if (sceneName == "Level02Prototype") { Debug.Log("Set L2 HS"); BM.SetLevel02Highscore(); } //Display the win canvas WinCanvas.SetActive(true); PauseGame.GameWin(); }