static int _m_BuildTileMesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 5 && translator.Assignable <PF.RecastGraph>(L, 1) && translator.Assignable <Pathfinding.Voxels.Voxelize>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { PF.RecastGraph _self = (PF.RecastGraph)translator.GetObject(L, 1, typeof(PF.RecastGraph)); Pathfinding.Voxels.Voxelize _vox = (Pathfinding.Voxels.Voxelize)translator.GetObject(L, 2, typeof(Pathfinding.Voxels.Voxelize)); int _x = LuaAPI.xlua_tointeger(L, 3); int _z = LuaAPI.xlua_tointeger(L, 4); int _threadIndex = LuaAPI.xlua_tointeger(L, 5); PF.NavmeshTile gen_ret = Pathfinding.UnityHelper.BuildTileMesh( _self, _vox, _x, _z, _threadIndex); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 4 && translator.Assignable <PF.RecastGraph>(L, 1) && translator.Assignable <Pathfinding.Voxels.Voxelize>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { PF.RecastGraph _self = (PF.RecastGraph)translator.GetObject(L, 1, typeof(PF.RecastGraph)); Pathfinding.Voxels.Voxelize _vox = (Pathfinding.Voxels.Voxelize)translator.GetObject(L, 2, typeof(Pathfinding.Voxels.Voxelize)); int _x = LuaAPI.xlua_tointeger(L, 3); int _z = LuaAPI.xlua_tointeger(L, 4); PF.NavmeshTile gen_ret = Pathfinding.UnityHelper.BuildTileMesh( _self, _vox, _x, _z); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.UnityHelper.BuildTileMesh!")); }