public void Execute_PathToDirectory_Valid(string value, string expected) { var function = new PathToDirectory(string.Empty); var result = function.Evaluate(value); Assert.That(result, Is.EqualTo(expected)); }
static void Main(string[] args) { int iDirNum = 0; string strGaneEnd = ""; //w for in or l for loss bool bIsThere = false; string strSpiderBin0 = ""; string PathToDirectory; string strSpiderBin; string strDesktop = Environment.GetFolderPath(Environment.SpecialFolder.Desktop); string strResultName = DateTime.Now.Year.ToString(); string PathToResult = strDesktop + "\\" + strResultName; string dFile = ""; string stTemp = System.Reflection.Assembly.GetEntryAssembly().Location; // path to executable // KnownFolderFinder.EnumerateKnownFolders(); // this was used for testing purposes // GlobalClass.InitExceptions(); // look for file in current director and use that one string strName; string strFrom; strSpiderBin0 = System.IO.Path.GetDirectoryName(stTemp) + "\\Spider Solitaire.SpiderSolitaireSave-ms"; bIsThere = File.Exists(strSpiderBin0); if (!bIsThere) { //Attempt to find where the saved spider file is located. Normally at c:\user\username but the windows MOVE property might //have been used to relocat the file. In addition, OneDrive may or may not be in the path returned by SpecialFolder strSpiderBin0 = Environment.GetFolderPath(Environment.SpecialFolder.Personal); // the above is usually user\stateson\documents strSpiderBin = strSpiderBin0.Replace("Documents", "Saved Games\\Microsoft Games\\Spider Solitaire\\Spider Solitaire.SpiderSolitaireSave-ms"); bIsThere = File.Exists(strSpiderBin); if (!bIsThere) { // user has made it hard to find, try looking in the registry in case the windows 10 "MOVE" relocated Documents. // we need to find the original Documents location, not the new one PathToDirectory = KnownFolderFinder.GetFolderFromKnownFolderGUID(new Guid("{FDD39AD0-238F-46AF-ADB4-6C85480369C7}")); stTemp = PathToDirectory; strSpiderBin = PathToDirectory.Replace("Documents", "Saved Games\\Microsoft Games\\Spider Solitaire\\Spider Solitaire.SpiderSolitaireSave-ms"); PathToResult = stTemp.Replace("Documents", strResultName); bIsThere = File.Exists(strSpiderBin); if (!bIsThere) { string strEXE; Console.WriteLine("nothing here also " + strSpiderBin + "\n"); Console.WriteLine("Trying local directory where this .exe program resides\n"); strEXE = System.Reflection.Assembly.GetEntryAssembly().Location; PathToDirectory = System.IO.Path.GetDirectoryName(strSpiderBin0); Console.WriteLine("Looking here: " + PathToDirectory + "\n"); strSpiderBin0 = PathToDirectory + "\\Spider Solitaire.SpiderSolitaireSave-ms"; if (!File.Exists(strSpiderBin0)) { Console.WriteLine("Giving up, cannot find " + strSpiderBin0); Console.ReadLine(); Environment.Exit(0); } else { strSpiderBin = strSpiderBin0; } } else { strSpiderBin0 = strSpiderBin; } } else { strSpiderBin0 = strSpiderBin; } } else { strSpiderBin = strSpiderBin0; } PathToDirectory = Path.GetDirectoryName(strSpiderBin) + "\\"; Directory.CreateDirectory(PathToResult); // create 2018 if not exist while (true) { iDirNum++; stTemp = PathToResult + "\\" + iDirNum.ToString(); bIsThere = Directory.Exists(stTemp); if (bIsThere) { continue; } bIsThere = Directory.Exists(stTemp + "-L"); if (bIsThere) { continue; } break; } Console.WriteLine("enter W- for win or L- for loss plus any comment\n"); Console.WriteLine("enter R to rename or enter A to add text when renaming\n"); Console.WriteLine("enter F for first or 0..5 for seeds and G for original\n"); Console.WriteLine(" example: R S2C1 A -0f- A -2SEED-\n"); string strReply = Console.ReadLine(); string strSuffix = strReply.Substring(0, 1).ToLower(); string strLRename = "f012345g"; string[] strLs = { "first", "0seed", "1seed", "2seed", "3seed", "4seed", "5seed", "ORIGINAL" }; int iCmd = strLRename.IndexOf(strSuffix); if (iCmd >= 0) { strName = "Spider Solitaire.SpiderSolitaireSave-ms"; strFrom = PathToDirectory + strName; if (File.Exists(strFrom)) { string strPathTo = strFrom; string strTo = strLs[iCmd]; strName = "Spider Solitaire" + "-" + strTo + "-."; System.IO.File.Move(strFrom, strPathTo.Replace("Spider Solitaire.", strName)); Environment.Exit(0); } } if (strSuffix == "r" || strSuffix == "a") { strName = "Spider Solitaire.SpiderSolitaireSave-ms"; strFrom = PathToDirectory + strName; if (File.Exists(strFrom)) { string strPathTo = strFrom; string strTo = strReply.Substring(1) + "."; if (strSuffix.ToLower() == "a") { strName = "Spider Solitaire" + strTo.Trim(); } else { strName = strTo.Trim(); } System.IO.File.Move(strFrom, strPathTo.Replace("Spider Solitaire.", strName)); Environment.Exit(0); } else { Console.WriteLine("cannot find save file\n"); Console.ReadLine(); Environment.Exit(0); } } strSuffix = ""; if (strReply.Substring(0, 1).ToLower() == "l") { strSuffix = "-L"; } else { // no other commands other than L or W if (strReply.Substring(0, 1).ToLower() != "w") { Console.WriteLine("Invalid command, try again\n"); Console.ReadLine(); Environment.Exit(0); } } ClearDir(PathToDirectory); stTemp += strSuffix; Directory.CreateDirectory(stTemp); foreach (string sFile in Directory.GetFiles(PathToDirectory, "*.SpiderSolitaireSave-ms")) { if (Path.GetFileName(sFile) == "Spider Solitaire.SpiderSolitaireSave-ms" && strSuffix == "") { continue; } dFile = stTemp + "\\" + Path.GetFileName(sFile); System.IO.File.Move(sFile, dFile); } if (strReply != "") { dFile = stTemp + "\\notes.txt"; System.IO.File.WriteAllText(dFile, strReply); } // need to create a new spider game // no simple way since program could be anywhere }
static void Main(string[] args) { bool bIsThere = false; string strSpiderBin0 = ""; string PathToDirectory; string stTemp = System.Reflection.Assembly.GetEntryAssembly().Location; // path to executable // KnownFolderFinder.EnumerateKnownFolders(); // this was used for testing purposes // GlobalClass.InitExceptions(); // if argument is supplied and extension is a saved game, then use that GlobalClass.bLookForFirstColumn = true; GlobalClass.bFoundFirstColunn = false; Console.WriteLine("Spider(v) 1.0; 5-20-2018; Copyright Joseph Stateson: [email protected]\n"); if (args.Count() > 0) { if (args[0].Contains(".SpiderSolitaireSave-ms")) { string path = Directory.GetCurrentDirectory(); strSpiderBin0 = path + "\\" + args[0]; bIsThere = File.Exists(strSpiderBin0); Debug.Assert(bIsThere); GlobalClass.strSpiderBin = strSpiderBin0; } } else { // look for file in current director and use that one strSpiderBin0 = System.IO.Path.GetDirectoryName(stTemp) + "\\Spider Solitaire.SpiderSolitaireSave-ms"; bIsThere = File.Exists(strSpiderBin0); } if (!bIsThere) { //Attempt to find where the saved spider file is located. Normally at c:\user\username but the windows MOVE property might //have been used to relocat the file. In addition, OneDrive may or may not be in the path returned by SpecialFolder strSpiderBin0 = Environment.GetFolderPath(Environment.SpecialFolder.Personal); // the above is usually user\stateson\documents GlobalClass.strSpiderBin = strSpiderBin0.Replace("Documents", "Saved Games\\Microsoft Games\\Spider Solitaire\\Spider Solitaire.SpiderSolitaireSave-ms"); bIsThere = File.Exists(GlobalClass.strSpiderBin); if (!bIsThere) { // user has made it hard to find, try looking in the registry in case the windows 10 "MOVE" relocated Documents. // we need to find the original Documents location, not the new one Console.WriteLine("could not find " + GlobalClass.strSpiderBin + "\n"); PathToDirectory = KnownFolderFinder.GetFolderFromKnownFolderGUID(new Guid("{FDD39AD0-238F-46AF-ADB4-6C85480369C7}")); GlobalClass.strSpiderBin = PathToDirectory.Replace("Documents", "Saved Games\\Microsoft Games\\Spider Solitaire\\Spider Solitaire.SpiderSolitaireSave-ms"); bIsThere = File.Exists(GlobalClass.strSpiderBin); if (!bIsThere) { string strEXE; Console.WriteLine("nothing here also " + GlobalClass.strSpiderBin + "\n"); Console.WriteLine("Trying local directory where this .exe program resides\n"); strEXE = System.Reflection.Assembly.GetEntryAssembly().Location; PathToDirectory = System.IO.Path.GetDirectoryName(strSpiderBin0); Console.WriteLine("Looking here: " + PathToDirectory + "\n"); strSpiderBin0 = PathToDirectory + "\\Spider Solitaire.SpiderSolitaireSave-ms"; if (!File.Exists(strSpiderBin0)) { Console.WriteLine("Giving up, cannot find " + strSpiderBin0); Environment.Exit(0); } else { GlobalClass.strSpiderBin = strSpiderBin0; } } else { strSpiderBin0 = GlobalClass.strSpiderBin; } } else { strSpiderBin0 = GlobalClass.strSpiderBin; } } else { GlobalClass.strSpiderBin = strSpiderBin0; } PathToDirectory = Path.GetDirectoryName(GlobalClass.strSpiderBin) + "\\"; GlobalClass.strSpiderOutputBinary = GlobalClass.strSpiderBin = strSpiderBin0; GlobalClass.strSpiderDir = PathToDirectory; GlobalClass.strSpiderName = PathToDirectory + Path.GetFileNameWithoutExtension(strSpiderBin0); GlobalClass.strSpiderExt = Path.GetExtension(strSpiderBin0); ClearDir(PathToDirectory); // erases files with pattern DEAL*, SUIT*, *.mov and adeck and those xml ones also cSpinControl cSC = new cSpinControl(); DisAssemble = new cDisassemble(ref cSC); Suitable = new csuitable(ref cSC, ref DisAssemble); Strategy = new cStrategy(ref cSC, ref DisAssemble); Reduce = new cReduce(ref cSC, ref DisAssemble, ref Strategy); cSC.Strategy = Strategy; cSC.Suitable = Suitable; cSC.JoinSuited = new cJoinSuited(ref cSC); Test = new cTest(ref cSC, ref Strategy); // Test.RunTest(); // http://stackoverflow.com/questions/177856/how-do-i-trap-ctrl-c-in-a-c-sharp-console-apphttp://stackoverflow.com/questions/177856/how-do-i-trap-ctrl-c-in-a-c-sharp-console-app try { SolveBoard(ref cSC, GlobalClass.strSpiderBin); } catch (Exception e) { if (e.Message != "Spider") { throw e; } //GlobalClass.eExceptionType eID = (GlobalClass.eExceptionType) e.Data["ID"]; string msg = (string)e.Data["MSG"]; Console.WriteLine(msg); Environment.Exit(0); } }