Exemple #1
0
    public List <PathNode> FindPath(int startX, int startY, int endX, int endY)
    {
        PathNode startNode = pathGrid.GetGridObject(startX, startY);
        PathNode endNode   = pathGrid.GetGridObject(endX, endY);

        openList = new List <PathNode> {
            startNode
        };
        closedList = new List <PathNode>();

        for (int x = 0; x < pathGrid.GetWidth(); x++)
        {
            for (int y = 0; y < pathGrid.GetHeight(); y++)
            {
                PathNode pathNode = pathGrid.GetGridObject(x, y);
                pathNode.gCost = int.MaxValue;
                pathNode.CalculateFCost();
                pathNode.cameFromNode = null;
            }
        }

        startNode.gCost = 0;
        startNode.hCost = CalculateDistanceCost(startNode, endNode);
        startNode.CalculateFCost();

        while (openList.Count > 0)
        {
            PathNode currentNode = GetLowestFCost(openList);
            if (currentNode == endNode)
            {
                //End reached
                return(CalculatePath(endNode));
            }

            openList.Remove(currentNode); //current node already searched
            closedList.Add(currentNode);

            foreach (PathNode neighbourNode in GetNeighbourList(currentNode))
            {
                if (closedList.Contains(neighbourNode))
                {
                    continue;
                }

                int tentativeGCost = currentNode.gCost + CalculateDistanceCost(currentNode, neighbourNode);
                if (tentativeGCost < neighbourNode.gCost)
                {
                    Debug.DrawLine(pathGrid.GetTilePosition(currentNode.x, currentNode.y) + 0.45f * Vector3.one, pathGrid.GetTilePosition(neighbourNode.x, neighbourNode.y) + 0.45f * Vector3.one, Color.yellow, 200f, false);
                    neighbourNode.cameFromNode = currentNode;
                    neighbourNode.gCost        = tentativeGCost;
                    neighbourNode.hCost        = CalculateDistanceCost(neighbourNode, endNode);
                    neighbourNode.CalculateFCost();

                    if (!openList.Contains(neighbourNode))
                    {
                        openList.Add(neighbourNode); // PROBLEM IF MULTIPLE SOLUTIONS???
                    }
                }
            }
        }

        // out of node in the open list
        return(null);
    }