void Start() { pathFinding2 = GetComponent <PathFinding2>(); nodeDiameter = nodeRadius * 2; Unit2GridSizeX = Mathf.RoundToInt(realGridSize.x / nodeDiameter); Unit2GridSizeY = Mathf.RoundToInt(realGridSize.y / nodeDiameter); CreateGrid(); }
void Start() { pathFinding = obj.GetComponent <PathFinding2>(); }