private void GUICallback(SceneView sceneview)
    {
        SpeedControlMover_COMPLETED obj = target as SpeedControlMover_COMPLETED;

        if (obj == null)
        {
            return;
        }

        PathDrawUtility.DrawCatmullPath(obj.points,
                                        MathUtility.Catmull,
                                        obj.samples);
    }
Exemple #2
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    private void GUICallback(SceneView sceneview)
    {
        BezierMover_COMPLETED obj = target as BezierMover_COMPLETED;

        if (obj == null)
        {
            return;
        }

        PathDrawUtility.DrawBezierPath(obj.points,
                                       BezierDemo_COMPLETED.Bezier3,
                                       samples);
    }
Exemple #3
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    private void GUICallback(SceneView sceneview)
    {
        CatmullMover_COMPLETED obj = target as CatmullMover_COMPLETED;

        if (obj == null)
        {
            return;
        }

        PathDrawUtility.DrawCatmullPath(obj.points,
                                        CatmullDemo_COMPLETED.Catmull,
                                        samples);
    }