public void Deserialize(BinaryReader reader) { @by = (PatchBy)reader.ReadByte(); var count = reader.ReadInt32(); for (int i = 0; i < count; i++) { var file = reader.ReadInt32(); files.Add(file); } }
public static List <VFile> GetNewFiles(PatchBy patch, string savePath) { var list = new List <VFile>(); var files = serverVersion.GetFiles(patch); foreach (var file in files) { if (IsNew(savePath + file.name, file.len, file.hash)) { list.Add(file); } } return(list); }
public void PatchAsset(string path, PatchBy patch) { var asset = ArrayUtility.Find(assets, bundleAsset => bundleAsset.path.Equals(path)); if (asset != null) { asset.patch = patch; return; } ArrayUtility.Add(ref assets, new AssetBuild() { path = path, patch = patch, }); }
private static void PatchAssets(PatchBy patch) { var selection = Selection.GetFiltered <Object>(SelectionMode.DeepAssets); var rules = BuildScript.GetBuildRules(); foreach (var o in selection) { var path = AssetDatabase.GetAssetPath(o); if (string.IsNullOrEmpty(path) || Directory.Exists(path)) { continue; } rules.PatchAsset(path, patch); } EditorUtility.SetDirty(rules); AssetDatabase.SaveAssets(); }
public List <VFile> GetFiles(PatchBy patchBy) { List <VFile> list = new List <VFile>(); VPatch patch; if (_dataPatches.TryGetValue(patchBy, out patch)) { if (patch.files.Count > 0) { foreach (var file in patch.files) { var item = files[file]; list.Add(item); } } } return(list); }