void Start() { gmPlayer = GetComponent <GameController>().gmPlayer; players = GetComponent <GameController>().players; UI = GetComponent <GameController>().UIController.PassTheBombUI.GetComponent <PassTheBombUI>(); UI.Setup(); audioSource = GetComponent <AudioSource>(); StartCoroutine(StartGame()); }
void Start() { bombController = GameObject.FindGameObjectWithTag("GameController").GetComponent <PassTheBomb>(); UI = bombController.UI; }