public override void CallWhenLoadResources() { m_instance = this; ID = MFUIManager.MFUIID.PassCountDownUI; m_myGameObject.name = "PassCountDownUI"; MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject); MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform); MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID); }
public override void CallWhenLoadResources() { m_instance = this; ID = MFUIManager.MFUIID.PassCountDownUI; m_myGameObject.name = "PassCountDownUI"; MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject); MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform); MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID); }