public void Load(Texture2D texture, Texture2D pressedTexture, SpriteFont font) { _bidButton.Load(texture, pressedTexture, font); _passButton.Load(texture, pressedTexture, font); _bidButton.Activated += (o, e) => BidButtonClicked?.Invoke(this, EventArgs.Empty); _passButton.Activated += (o, e) => PassButtonClicked?.Invoke(this, EventArgs.Empty); }
private void pictureBoxPass_Click(object sender, EventArgs e) { PassButtonClicked?.Invoke(); }