public override void UpdateAbnormalEffect() { if (Owner?.Party == null) { return; } if (Effects.Count == 0) { return; } PartySpelled p = new PartySpelled(this); List <AbnormalEffect> nulled = new List <AbnormalEffect>(); lock (Effects) { foreach (AbnormalEffect ei in Effects.Where(ei => ei != null)) { if (ei.Active == 1) { p.AddIcon(ei.Id, ei.Lvl, ei.GetTime()); } else { nulled.Add(ei); } } nulled.ForEach(ei => Effects.Remove(ei)); } nulled.Clear(); Owner.Party.BroadcastToMembers(p); }
public override void updateAbnormalEffect() { if (Owner == null || Owner.Party == null) { return; } if (_effects.Count == 0) { return; } PartySpelled p = new PartySpelled(this); List <AbnormalEffect> nulled = new List <AbnormalEffect>(); foreach (AbnormalEffect ei in _effects) { if (ei != null) { if (ei.active == 1) { p.addIcon(ei.id, ei.lvl, ei.getTime()); } else { nulled.Add(ei); } } } lock (_effects) foreach (AbnormalEffect ei in nulled) { _effects.Remove(ei); } nulled.Clear(); Owner.Party.broadcastToMembers(p); }