public ExploreStatus(PartyModel.ExploreInfo exploreInfo, bool host) { this.exploreInfo = exploreInfo; isHost = host; portals = InitPortalPoint(exploreInfo.mapIds); hostDCRemainTime = 30f; }
public static void QuestStart(Action <bool> call_back = null) { int eSetNo = MonoBehaviourSingleton <UserInfoManager> .I.userStatus.eSetNo; int questId = (int)MonoBehaviourSingleton <QuestManager> .I.currentQuestID; bool currentQuestIsFreeJoin = MonoBehaviourSingleton <QuestManager> .I.currentQuestIsFreeJoin; ExploreStatus exploreStatus = MonoBehaviourSingleton <QuestManager> .I.GetExploreStatus(); if (MonoBehaviourSingleton <InGameManager> .I.IsRush()) { PartyModel.Party partyData = MonoBehaviourSingleton <PartyManager> .I.partyData; questId = partyData.quest.questId; } MonoBehaviourSingleton <QuestManager> .I.SendQuestStart(questId, eSetNo, currentQuestIsFreeJoin, delegate(bool is_start) { Logd("QuestStarted:{0}", is_start); if (is_start) { uint num = MonoBehaviourSingleton <QuestManager> .I.GetCurrentMapId(); if (MonoBehaviourSingleton <QuestManager> .I.IsExplore()) { num = (uint)MonoBehaviourSingleton <QuestManager> .I.GetExploreStartMapId(); } if (MonoBehaviourSingleton <FieldManager> .I.currentMapID != num) { MonoBehaviourSingleton <FieldManager> .I.SetCurrentFieldMapID(num, 0f, 0f, 0f); } MonoBehaviourSingleton <QuestManager> .I.resultUserCollection.AddSelf(); if (MonoBehaviourSingleton <QuestManager> .I.GetCurrentQuestType() == QUEST_TYPE.ORDER && MonoBehaviourSingleton <UserInfoManager> .I.userStatus.tutorialQuestId != MonoBehaviourSingleton <QuestManager> .I.GetCurrentQuestId()) { MonoBehaviourSingleton <QuestManager> .I.isBackGachaQuest = true; } } if (call_back != null) { call_back(is_start); } }); if (exploreStatus != null) { MonoBehaviourSingleton <QuestManager> .I.SetExploreStatus(exploreStatus); } if (PartyManager.IsValidInParty()) { PartyModel.Party partyData2 = MonoBehaviourSingleton <PartyManager> .I.partyData; PartyModel.ExploreInfo explore = partyData2.quest.explore; if (explore != null) { MonoBehaviourSingleton <QuestManager> .I.SetExploreInfo(explore); } } }
private static void StartCoopAndQuestStart(bool is_m, bool isFromField, Action <bool, bool, bool, bool> call_back = null) { if (is_m) { if (PartyManager.IsValidInParty()) { PartyModel.Party partyData = MonoBehaviourSingleton <PartyManager> .I.partyData; PartyModel.ExploreInfo explore = partyData.quest.explore; if (explore != null) { MonoBehaviourSingleton <QuestManager> .I.SetExploreInfo(explore); MonoBehaviourSingleton <QuestManager> .I.SetExploreStatus(new ExploreStatus(explore, true)); } if (partyData.quest.rush != null) { MonoBehaviourSingleton <InGameManager> .I.SetRushInfo(partyData.quest.questId, partyData.quest.rush); MonoBehaviourSingleton <QuestManager> .I.SetCurrentQuestID((uint)partyData.quest.rush.waves[0].questId, true); } } if (isFromField) { MonoBehaviourSingleton <InGameManager> .I.currentJoinType = CoopClient.CLIENT_JOIN_TYPE.FROM_FIELD; } else { MonoBehaviourSingleton <InGameManager> .I.currentJoinType = CoopClient.CLIENT_JOIN_TYPE.FROM_QUEST_LIST; } StartCoop(delegate(bool is_c, bool is_r) { if (is_r) { QuestStart(delegate(bool is_s) { if (call_back != null) { call_back(is_m, is_c, is_r, is_s); } }); } else if (call_back != null) { call_back(is_m, is_c, is_r, false); } }, false); } else if (call_back != null) { call_back(is_m, false, false, false); } }