public override void Show(Action <int> f, float sizeX, float sizeY, float aT)
 {
     this.downloadDescription.text     = StringMaster.GetString("AssetDownloadInfo");
     this.networkDescription.text      = StringMaster.GetString("AssetDownloadCaution");
     this.partsGaugePoint              = base.gameObject.GetComponentInChildren <PartsGaugePoint>();
     this.progressBarUpdatingCoroutine = base.StartCoroutine(this.ProgressBarUpdating());
     base.Show(f, sizeX, sizeY, aT);
 }
Exemple #2
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 protected override void Awake()
 {
     base.Awake();
     this.downloadingLabel.text = StringMaster.GetString("AssetDownloadTitle");
     this.adviceLabel.text      = StringMaster.GetString("AssetDownloadCaution");
     this.SetFrontUIs(false);
     this.partsGaugePoint = base.GetComponentInChildren <PartsGaugePoint>();
     this.swipeController = base.gameObject.AddComponent <SwipeControllerLR>();
     this.swipeController.SetThreshold(30f);
     this.swipeController.SetActionSwipe(new Action(this.OnPushedRightButton), new Action(this.OnPushedLeftButton));
 }
 private void Awake()
 {
     this.loadDescription.text = StringMaster.GetString("SystemLoadingFarm");
     this.partsGaugePoint      = base.gameObject.GetComponentInChildren <PartsGaugePoint>();
     this.partsGaugePoint.SetDepthDigimonIcons(this.gaugePointDepth);
 }