/// <summary> /// Overloaded ToString function for formatting the output on the console. /// </summary> /// <param name="partitionHealthState"> Object of type PartitionHealthState </param> /// <returns> /// Returns formatted string. /// </returns> public static string ToString(PartitionHealthState partitionHealthState) { var strBuilder = new StringBuilder(); strBuilder.Append(string.Format(CultureInfo.CurrentCulture, "{0, -21} : {1}", "PartitionId", partitionHealthState.PartitionId)); strBuilder.Append(Environment.NewLine); strBuilder.Append(string.Format(CultureInfo.CurrentCulture, "{0, -21} : {1}", "AggregatedHealthState", partitionHealthState.AggregatedHealthState)); strBuilder.Append(Environment.NewLine); return(strBuilder.ToString()); }
/// <summary> /// Serializes the object to JSON. /// </summary> /// <param name="writer">The <see cref="T: Newtonsoft.Json.JsonWriter" /> to write to.</param> /// <param name="obj">The object to serialize to JSON.</param> internal static void Serialize(JsonWriter writer, PartitionHealthState obj) { // Required properties are always serialized, optional properties are serialized when not null. writer.WriteStartObject(); writer.WriteProperty(obj.AggregatedHealthState, "AggregatedHealthState", HealthStateConverter.Serialize); if (obj.PartitionId != null) { writer.WriteProperty(obj.PartitionId, "PartitionId", PartitionIdConverter.Serialize); } writer.WriteEndObject(); }
public void ServiceHealthSerializationTest() { ServiceHealth serviceHealth = this.random.CreateRandom <ServiceHealth>(); var partitionHealthState = new PartitionHealthState() { AggregatedHealthState = this.random.CreateRandom <HealthState>(), PartitionId = Guid.NewGuid() }; serviceHealth.PartitionHealthStates = new List <PartitionHealthState>() { partitionHealthState }; TestUsingSerializer(this.Serializer, serviceHealth); }