private static void RemoveFromList(List <ParticleSystem> list, ParticleSystem obj) { if (list.Contains(obj)) { list.Remove(obj); } instance.StartCoroutine(instance.ParticleDelay(list, obj, obj.main.duration)); }
private static void RemoveFromList(List <ParticleSystem> list, ParticleSystem obj) { if (list.Contains(obj)) { list.Remove(obj); } instance.StartCoroutine(instance.ParticleDelay(list, obj, obj.main.duration)); }