Exemple #1
0
    private void ParsecUnityController_OnReceiveUserData(ParsecGaming.Parsec.ParsecGuest guest, string jsonColor)
    {
        Color color = JsonUtility.FromJson <Color>(jsonColor);

        SetPlayerColor((int)guest.id, color);
    }
Exemple #2
0
 private void ParsecUnityController_OnGuestConnected(ParsecGaming.Parsec.ParsecGuest guest, InputDeviceCollection deviceCollection)
 {
     AddPlayer((int)guest.id, deviceCollection);
 }
Exemple #3
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 private void ParsecUnityController_OnGuestDisconnected(ParsecGaming.Parsec.ParsecGuest guest)
 {
     Destroy(playersById[(int)guest.id]);
 }
Exemple #4
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 private void ParsecUnityController_OnGuestConnected(ParsecGaming.Parsec.ParsecGuest guest, InputDeviceCollection deviceCollection)
 {
     AddPlayer((int)guest.id);
     deviceCollection.OnUseDifferentDevice += (device) => UpdatePlayerInputDevices((int)guest.id, device);
 }