Exemple #1
0
        internal override sealed IEnumerable <ParseStep> Parse(IRegexEngine engine)
        {
            yield return(ParseStep.BeginParse(this, engine.State));

            var initialState = engine.State;

            var matchedText = new StringBuilder();

            foreach (var parseStep in ParseRequired(engine, matchedText, initialState))
            {
                yield return(parseStep);
            }

            // If min equals max, we're done.
            if (Min == Max)
            {
                yield return(ParseStep.Pass(this, matchedText.ToString(), initialState, engine.State));

                yield return(ParseStep.Break(this));

                yield break;
            }

            foreach (var specific in ParseSpecific(engine, initialState, matchedText))
            {
                if (ReferenceEquals(specific.Node, this) && specific.Type == ParseStepType.Break)
                {
                    yield return(ParseStep.Break(this));
                }
                else
                {
                    yield return(specific);
                }
            }
        }
Exemple #2
0
        internal override IEnumerable <ParseStep> Parse(IRegexEngine engine)
        {
            yield return(ParseStep.BeginParse(this, engine.State));

            if (engine.State.Index >= engine.Input.Length)
            {
                yield return(ParseStep.Fail(this, engine.State, engine.State));

                yield return(ParseStep.Break(this));

                yield break;
            }

            if (Matches(engine.Input[engine.State.Index]))
            {
                var match = engine.Input.Substring(engine.State.Index, 1);

                var initialState = engine.State;
                engine.State = engine.State.Advance();

                yield return(ParseStep.Pass(this, match, initialState, engine.State));

                yield return(ParseStep.AdvanceIndex(this, engine.State));

                yield return(ParseStep.Break(this));
            }
            else
            {
                yield return(ParseStep.Fail(this, engine.State, engine.State));

                yield return(ParseStep.Break(this));
            }
        }
Exemple #3
0
        internal override IEnumerable <ParseStep> Parse(IRegexEngine engine)
        {
            yield return(ParseStep.BeginParse(this, engine.State));

            var initialState = engine.State;

            var capture = engine.GetCaptures(Number).FirstOrDefault();

            if (capture == null || string.IsNullOrEmpty(capture.Value))
            {
                yield return(ParseStep.Fail(this, initialState, engine.State, "No backreference value found"));

                yield return(ParseStep.Break(this));
            }
            else
            {
                var literals = capture.Value.Select((c, i) => new CharacterLiteral(c, _ignoreCase, capture.Index + i, new string(new[] { c })));
                foreach (var literal in literals)
                {
                    var success = false;

                    foreach (var result in literal.Parse(engine))
                    {
                        if (result.Type == ParseStepType.Break)
                        {
                            break;
                        }

                        if (result.Type == ParseStepType.Pass)
                        {
                            success = true;
                        }
                    }

                    if (!success)
                    {
                        yield return(ParseStep.Fail(this, initialState, engine.State));

                        yield return(ParseStep.Break(this));

                        yield break;
                    }
                }

                yield return(ParseStep.Pass(this, capture.Value, initialState, engine.State));

                yield return(ParseStep.Break(this));
            }
        }
        internal override sealed IEnumerable <ParseStep> Parse(IRegexEngine engine)
        {
            yield return(ParseStep.BeginParse(this, engine.State));

            if (Matches(engine.State))
            {
                yield return(ParseStep.Pass(this, "", engine.State, engine.State));
            }
            else
            {
                yield return(ParseStep.Fail(this, engine.State, engine.State));
            }

            yield return(ParseStep.Break(this));
        }
Exemple #5
0
        internal override IEnumerable <ParseStep> Parse(IRegexEngine engine)
        {
            yield return(ParseStep.BeginParse(this, engine.State));

            var initialState = engine.State;

            var choiceIndex = 0;

            foreach (var choice in Choices)
            {
                var matchedText  = "";
                var choicePassed = false;

                foreach (var result in choice.Parse(engine))
                {
                    if (ReferenceEquals(choice, result.Node) && result.Type == ParseStepType.Break)
                    {
                        break;
                    }

                    yield return(result);

                    if (ReferenceEquals(choice, result.Node))
                    {
                        if (result.Type == ParseStepType.Pass)
                        {
                            matchedText  = result.MatchedText;
                            choicePassed = true;

                            if (choiceIndex < Choices.Count - 1)
                            {
                                // Only save state if we're not the last choice...
                                yield return(ParseStep.StateSaved(this, initialState, string.Format("Saving state - index {0}", engine.State.Index)));
                            }
                        }
                    }
                }

                if (choicePassed)
                {
                    yield return(ParseStep.Pass(this, matchedText, initialState, engine.State));

                    yield return(ParseStep.Break(this)); // TODO: lazy quantifiers might act in a similar manner as alternation here...

                    yield return(ParseStep.Backtrack(this, initialState, engine.State));
                }
                else
                {
                    if (engine.State.Index != initialState.Index)
                    {
                        yield return(ParseStep.ResetIndex(this, initialState, engine.State));

                        engine.State = initialState;
                    }
                }

                choiceIndex++;
            }

            yield return(ParseStep.Fail(this, initialState, engine.State));

            yield return(ParseStep.Break(this));
        }