public bool Discard(Parcel parcel, Func <double> random) { var ratio = parcel.AspectRatio(); //If the ratio exceeds the max, discard this parcel return(ratio > _max); }
public override bool Check(Parcel parcel, Func <double> random, INamedDataCollection metadata) { var min = _min.SelectFloatValue(random, metadata); var max = _max.SelectFloatValue(random, metadata); var ratio = parcel.AspectRatio(); return(ratio >= min && ratio <= max); }
public float?TerminationChance(Parcel parcel) { var ratio = parcel.AspectRatio(); //If the ratio does not exceed min, there's a chance we'll terminate return(ratio < _min ? (float?)null : _terminationChance); }