public LinearParametricTime(float period, ParametricAnimation.Modifier pModifier) : base(period, pModifier) { }
public ParametricTime(float period) { m_period = period; m_modifier = ParametricAnimation.Default; Reset(); }
public ParametricTime(float period, ParametricAnimation.Modifier pModifier) { m_period = period; m_modifier = pModifier; Reset(); }
/* * Constructor */ public ParametricTime() { m_period = 1f; m_modifier = ParametricAnimation.Default; Reset(); }