void Awake() { Cursor.lockState = CursorLockMode.None; Cursor.visible = true; if (ParameterManager.HasInstance()) { backgroundScript.SetRotation(ParameterManager.Instance.BackgroundRotation); if (ParameterManager.Instance.Version == ParameterManager.BuildVersion.COMPLETE) { SetExitButton(false); } else { SetExitButton(true); } } else { SetExitButton(true); } if (Application.platform != RuntimePlatform.WebGLPlayer) { offlineExperimentButton.interactable = true; completeExperimentButton.interactable = true; directoryButton.interactable = true; downloadAllButton.interactable = true; downloadDirectory = Application.persistentDataPath + "/Downloads"; if (!Directory.Exists(downloadDirectory)) { Directory.CreateDirectory(downloadDirectory); } } }
public override void ManageMap(bool assembleMap) { if (loadMapFromFile) { // Load the map. LoadMapFromText(); // Flip the map if needed. if (flip) { map = MapEdit.FlipMap(map); } } else { // Generate the map. if (ParameterManager.HasInstance()) { map = mapGeneratorScript.GenerateMap(seed, export, exportPath); } else { map = mapGeneratorScript.GenerateMap(); } } if (assembleMap) { // Assemble the map. mapAssemblerScript.AssembleMap(map, mapGeneratorScript.GetWallChar(), mapGeneratorScript.GetRoomChar()); // Displace the objects. objectDisplacerScript.DisplaceObjects(map, mapAssemblerScript.GetSquareSize(), mapAssemblerScript.GetWallHeight()); } }
// Loads the next scene private void LoadNextScene(string def) { if (ExperimentManager.HasInstance() && ParameterManager.HasInstance()) { ExperimentManager.Instance.LoadNextScene(); } else { SceneManager.LoadScene(def); } }
void Start() { if (ParameterManager.HasInstance()) { backgroundScript.SetRotation(ParameterManager.Instance.BackgroundRotation); SetErrorMessage(ParameterManager.Instance.ErrorCode, ParameterManager.Instance.ErrorMessage); ParameterManager.Instance.ErrorCode = 0; } }
public override void ManageMap(bool assembleMap) { if (loadMapFromFile) { // Load the map. LoadMapFromText(); } else { List <string> partialGenomes = new List <string>(); // Generate the map. mapGeneratorScript.SaveMapSize(); for (int i = 0; i < levelsCount; i++) { if (ParameterManager.HasInstance()) { maps.Add(mapGeneratorScript.GenerateMap(seed + i, export)); } else { maps.Add(mapGeneratorScript.GenerateMap()); } if (export) { partialGenomes.Add(mapGeneratorScript.ConvertMapToAB(false)); } mapGeneratorScript.ResetMapSize(); } // Add the stairs. stairsGeneratorScript.GenerateStairs(maps, mapGeneratorScript); // Save the map. if (export) { AddTilesToGenomes(partialGenomes); SaveMLMapAsAB(partialGenomes); SaveMLMapAsText(); } } if (assembleMap) { // Assemble the map. mapAssemblerScript.AssembleMap(maps, mapGeneratorScript.GetWallChar(), mapGeneratorScript.GetRoomChar(), stairsGeneratorScript.GetVoidChar()); // Displace the objects. for (int i = 0; i < maps.Count; i++) { objectDisplacerScript.DisplaceObjects(maps[i], mapAssemblerScript.GetSquareSize(), mapAssemblerScript.GetWallHeight() * i); } } }
void Awake() { if (ParameterManager.HasInstance()) { logOnline = ParameterManager.Instance.LogOnline; logOffline = ParameterManager.Instance.LogOffline; } if (!ExperimentManager.HasInstance()) { ExperimentManager.Instance.Setup(tutorial, playTutorial, studies, casesPerUsers, experimentName, survey, playSurvey, logOffline, logOnline, logGame, logStatistics); } }
void Start() { Cursor.lockState = CursorLockMode.None; Cursor.visible = true; if (ParameterManager.HasInstance()) { backgroundScript.SetRotation(ParameterManager.Instance.BackgroundRotation); SetErrorMessage(ParameterManager.Instance.ErrorCode, ParameterManager.Instance.ErrorMessage); ParameterManager.Instance.ErrorCode = 0; } }
// Extracts the parameters from the parameter Manager, if any. protected void ExtractParametersFromManager() { if (ParameterManager.HasInstance()) { export = ParameterManager.Instance.Export; exportPath = ParameterManager.Instance.ExportPath; flip = ParameterManager.Instance.Flip; switch (ParameterManager.Instance.GenerationMode) { case 0: loadMapFromFile = false; seed = ParameterManager.Instance.MapDNA; break; case 1: loadMapFromFile = false; seed = ParameterManager.Instance.MapDNA; break; case 2: loadMapFromFile = true; seed = null; textFilePath = ParameterManager.Instance.MapDNA; break; case 3: loadMapFromFile = false; seed = ParameterManager.Instance.MapDNA; textFilePath = ParameterManager.Instance.MapDNA; break; case 4: loadMapFromFile = true; seed = ParameterManager.Instance.MapDNA; textFilePath = null; break; } } }
void Start() { Cursor.lockState = CursorLockMode.None; if (ParameterManager.HasInstance()) { backgroundScript.SetRotation(ParameterManager.Instance.BackgroundRotation); if (ParameterManager.Instance.Version == ParameterManager.BuildVersion.COMPLETE || ParameterManager.Instance.Version == ParameterManager.BuildVersion.EXPERIMENT_CONTROL) { SetExitButton(false); } else { SetExitButton(true); } } else { SetExitButton(true); } }
public void Start() { Cursor.lockState = CursorLockMode.None; if (ParameterManager.HasInstance()) { if (ParameterManager.Instance.Version == ParameterManager.BuildVersion.COMPLETE) { experimentButton.interactable = true; } backgroundScript.SetRotation(ParameterManager.Instance.BackgroundRotation); } openedSection = main; exportSP.isOn = false; exportMP.isOn = false; if (Application.platform == RuntimePlatform.WebGLPlayer) { // Hide the quitButton button. quitButton.interactable = false; // Disable all the import/export. allowIO = false; exportSP.interactable = false; exportTextSP.color = exportSP.GetComponent <Toggle>().colors.disabledColor; exportMP.interactable = false; exportTextMP.color = exportMP.GetComponent <Toggle>().colors.disabledColor; } else { allowIO = true; importPath = Application.persistentDataPath + "/Import"; exportPath = Application.persistentDataPath + "/Export"; // Create the import directory if needed. if (!Directory.Exists(importPath)) { Directory.CreateDirectory(importPath); } // Create the export directory if needed. if (!Directory.Exists(exportPath)) { Directory.CreateDirectory(exportPath); } } if (Application.platform == RuntimePlatform.WindowsPlayer) { importButton.SetActive(true); exportButton.SetActive(true); } else { import.SetActive(true); export.SetActive(true); if (allowIO) { import.GetComponent <Text>().text = "Import folder: " + importPath; export.GetComponent <Text>().text = "Export folder: " + exportPath; } else { import.GetComponent <Text>().text = "The import folder is not available."; export.GetComponent <Text>().text = "The export folder is not available."; } } }
public override void ManageMap(bool assembleMap) { if (loadMapFromFile) { // Load the map. LoadMapFromText(); } else { // Extract the genomes. List <Genome> genomes = ExtractGenomes(seed); // Initialize the generation mode list. usesDiggerGeneratorList = new List <bool>(); // Generate the map. for (int i = 0; i < genomes.Count; i++) { mapGeneratorScript.ResetMapSize(); if (ParameterManager.HasInstance()) { if (genomes[i].useDefaultGenerator) { maps.Add(mapGeneratorScript.GenerateMap(genomes[i].genome, false, null)); usesDiggerGeneratorList.Add(false); } else { if (i > 0) { maps.Add(diggerGeneratorScript.GenerateMap(genomes[i].genome, maps[i - 1].GetLength(0), maps[i - 1].GetLength(1), false, null)); } else { maps.Add(diggerGeneratorScript.GenerateMap(genomes[i].genome, false, null)); } usesDiggerGeneratorList.Add(true); } } else { maps.Add(mapGeneratorScript.GenerateMap()); usesDiggerGeneratorList.Add(false); } mapGeneratorScript.ResetMapSize(); } // Resize all the maps. ResizeAllMaps(); // Add the stairs. stairsGeneratorScript.GenerateStairs(maps, usesDiggerGeneratorList, mapGeneratorScript, GenomeHasObjects(seed)); // Save the map. if (export) { seed = seed.GetHashCode().ToString(); SaveMLMapAsText(); } } if (assembleMap) { // Assemble the map. mapAssemblerScript.AssembleMap(maps, mapGeneratorScript.GetWallChar(), mapGeneratorScript.GetRoomChar(), stairsGeneratorScript.GetVoidChar()); // Displace the objects. for (int i = 0; i < maps.Count; i++) { objectDisplacerScript.DisplaceObjects(maps[i], mapAssemblerScript.GetSquareSize(), mapAssemblerScript.GetWallHeight() * i); } } }
public override void ManageMap(bool assembleMap) { if (loadMapFromFile) { // Load the map. LoadMapFromText(); // Flip the map if needed. if (flip && !isNumeric) { map = MapEdit.FlipMap(map); } } else { // Generate the map. if (ParameterManager.HasInstance()) { map = mapGeneratorScript.GenerateMap(seed, export, exportPath); } else { map = mapGeneratorScript.GenerateMap(); } } if (assembleMap) { if (!isNumeric) { // Assemble the map. mapAssemblerScript.AssembleMap(map, mapGeneratorScript.GetWallChar(), mapGeneratorScript.GetRoomChar()); // Displace the objects. objectDisplacerScript.DisplaceObjects(map, mapAssemblerScript.GetSquareSize(), mapAssemblerScript.GetWallHeight()); } else { //Assemble the map mapAssemblerScript.AssembleMap(numeric_map, mapGeneratorScript.GetWallNumb(), mapGeneratorScript.GetRoomNumb()); // Displace the objects objectDisplacerScript.DisplaceObjects(numeric_map, mapAssemblerScript.GetSquareSize(), mapAssemblerScript.GetWallHeight()); } } float floorSize = mapAssemblerScript.GetSquareSize(); if (robot != null) { if (!isNumeric) { robot.SetMap(map, floorSize); } else { robot.SetMap(numeric_map, floorSize); } } if (player) { player.SetSquareSize(floorSize); } }