public static Ray Reset(Parameter.ParameterType type, Ray Value) { switch (type) { case Parameter.ParameterType.Value: return(Value); case Parameter.ParameterType.Word: return(Value.Set(Value.GetString())); case Parameter.ParameterType.Conditionals: return(Value.Set(Value.GetString())); case Parameter.ParameterType.Then: return(Value.Set(Value.GetString())); case Parameter.ParameterType.Else: return(Value.Set(Value.GetString())); case Parameter.ParameterType.NoteField: return(Value.Set(Value.GetString())); case Parameter.ParameterType.ReadOnlyValue: Value.Set(0); return(Value); case Parameter.ParameterType.ReadOnlyXValue: Value.Set("X"); return(Value); case Parameter.ParameterType.ReadOnlyYValue: Value.Set("Y"); return(Value); case Parameter.ParameterType.ReadOnlyZValue: Value.Set("Z"); return(Value); case Parameter.ParameterType.ReadOnlyValueR: Value.Set("R"); return(Value); case Parameter.ParameterType.ReadOnlyValueG: Value.Set("G"); return(Value); case Parameter.ParameterType.ReadOnlyValueB: Value.Set("B"); return(Value); case Parameter.ParameterType.ReadOnlyValueA: Value.Set("A"); return(Value); default: return(Value); } }
/// <summary> ///Return the attribute you created /// In most case this function should only be called inside the setup function of your node. /// </summary> /// <param name="value">the default value of the attribute</param> /// <param name="type">The attribute type displayed in editor</param> /// <param name="description">Description of the attribute (Not implemented)</param> public Parameter AddParameter(Ray value, Parameter.ParameterType type, string description) { if (NodeParameters == null) { NodeParameters = new List <Parameter> (); } var newParameter = new Parameter(type); newParameter.Value = value; NodeParameters.Add(newParameter); return(newParameter); }
public Parameter AddDiscreteParameter(Ray value, Parameter.ParameterType type, string description, Parameter.OnAttributeChanged onAttributeChanged) { if (DiscretParameters == null) { DiscretParameters = new List <Parameter>(); } var newParameter = new Parameter(type); newParameter.Value = value; DiscretParameters.Add(newParameter); return(newParameter); }
public ParameterData(Parameter.ParameterType _type, Ray variable) { if (_type == Parameter.ParameterType.Value) { Value = new Ray().Set(variable.GetFloat()); } else if (_type == Parameter.ParameterType.Word) { Value = new Ray().Set(variable.GetString()); } else { Value = new Ray().Set(variable.GetString()); } Type = _type; }
public ParameterData(Parameter.ParameterType _type) { Value = new Ray(); Value.Set(0); Type = _type; }
public static Ray Draw(Parameter.ParameterType type, Rect size, Rect attributeArea, Ray Value, ConstellationEditorStyles editorStyles, out bool canBeFocused) { canBeFocused = false; switch (type) { case Parameter.ParameterType.Value: canBeFocused = true; var valueToReturn = Value.Set(EditorGUI.FloatField(size, " ", Value.GetFloat(), editorStyles.NodeValueParameterStyle)); EditorGUI.LabelField(new Rect(size.x, size.y - 8, 30, 30), "<>", editorStyles.NodeValueParameterLabelStyle); return(valueToReturn); case Parameter.ParameterType.Word: canBeFocused = true; return(Value.Set(EditorGUI.TextField(size, "", Value.GetString(), editorStyles.NodeWordParameterStyle))); case Parameter.ParameterType.Conditionals: canBeFocused = true; return(IfCharacterFilter(size, Value, editorStyles)); case Parameter.ParameterType.Then: canBeFocused = true; return(ThenCharacterFilter(size, Value, editorStyles)); case Parameter.ParameterType.Else: canBeFocused = true; return(ElseCharacterFilter(size, Value, editorStyles)); case Parameter.ParameterType.NoteField: canBeFocused = true; GUI.color = new Color(0.9f, 0.85f, 0.25f); var textAreaValue = Value.Set(EditorGUI.TextArea(attributeArea, Value.GetString())); GUI.color = Color.white; //noteSkin.alignment = TextAnchor.UpperLeft; return(textAreaValue); case Parameter.ParameterType.ReadOnlyValue: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeReadOnlyParameterStyle); return(Value); case Parameter.ParameterType.ReadOnlyXValue: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeXParameterStyle); return(Value); case Parameter.ParameterType.ReadOnlyYValue: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeYParameterStyle); return(Value); case Parameter.ParameterType.ReadOnlyZValue: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeZParameterStyle); return(Value); case Parameter.ParameterType.ReadOnlyValueR: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeRParameterStyle); return(Value); case Parameter.ParameterType.ReadOnlyValueG: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeGParameterStyle); return(Value); case Parameter.ParameterType.ReadOnlyValueB: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeBParameterStyle); return(Value); case Parameter.ParameterType.ReadOnlyValueA: EditorGUI.LabelField(size, Value.GetString(), editorStyles.NodeAParameterStyle); return(Value); case Parameter.ParameterType.RenameNodeTitle: EditorGUI.LabelField(size, Value.GetString()); return(Value); default: return(Value); } }