protected override void OnEnter(NodeData wData) { EntityWorkData workData = wData as EntityWorkData; //参数 ParamData paramData = workData.GetParam(); int gazeUid = paramData.GetInt(); Vector2 gazeRange = paramData.GetVect2(); //组件 GazeSurroundCom gazeSurroundCom = workData.MEntity.GetCom <GazeSurroundCom>(); gazeSurroundCom.gazeUid = gazeUid; gazeSurroundCom.gazeRange = gazeRange; gazeSurroundCom.Enable(); }