public void PaperVsScissorsLose() { var user = new Paper(); var computer = new Scissors(); var result = user.Challenge(computer); Assert.AreEqual(GameResult.Lose, result); }
public void PaperVsScissorsNotEqualWin() { var user = new Paper(); var computer = new Scissors(); var result = user.Challenge(computer); Assert.AreNotEqual(GameResult.Win, result); }
public void PaperVsRockNotEqualTie() { var user = new Paper(); var computer = new Rock(); var result = user.Challenge(computer); Assert.AreNotEqual(GameResult.Tie, result); }
public void PaperVsRockWin() { var user = new Paper(); var computer = new Rock(); var result = user.Challenge(computer); Assert.AreEqual(GameResult.Win, result); }
public void PaperVsRockNotEqualLose() { var user = new Paper(); var computer = new Rock(); var result = user.Challenge(computer); Assert.AreNotEqual(GameResult.Lose, result); }
public void PaperVsScissorsNotEqaulTie() { var user = new Paper(); var computer = new Scissors(); var result = user.Challenge(computer); Assert.AreNotEqual(GameResult.Tie, result); }
public void PaperVsPaperTie() { var user = new Paper(); var computer = new Paper(); var result = user.Challenge(computer); Assert.AreEqual(GameResult.Tie, result); }