void Start() { audio = GetComponent <AudioSource>(); clearSE = Resources.Load("se_maoudamashii_onepoint11") as AudioClip; gameOverSE = Resources.Load("se_maoudamashii_se_syber01") as AudioClip; // 制限時間を設定 time = timeLimit; // staticメンバの初期化 //infectedNum = 0; killedNum = 0; // 加速率の初期値設定 acceleratorRate = minAccelRate; score = 0.0f; isStartPandemic = false; actorNum = GameObject.FindGameObjectsWithTag("Actor").Length; pandemic = GameObject.Find("AIManger").GetComponent <AIManager>(); endUI = GameObject.Find("ScreenUI").GetComponent <GameEndUI>(); overFlag = GameObject.Find("Player").GetComponent <VirusAmount>(); clearPanelUI = GameObject.Find("ClearPanel").GetComponent <PanelSlider>(); overPanelUI = GameObject.Find("OverPanel").GetComponent <PanelSlider>(); // デバッグ処理 if (saveStr == null) { Debug.Log("saveStr is null"); Debug.Break(); } GameObject player = GameObject.Find("Player"); playerVirus = player.GetComponent <Virus>(); }
void Next(PanelSlider panel) { if (panel.KeepLoaded) { this.myPanelsBack.Push(panel); this.myActivePanel = panel; panel.Swipe(true); } }
void Start() { // ジェスチャー有効化 controller.EnableGesture(Gesture.GestureType.TYPECIRCLE); controller.EnableGesture(Gesture.GestureType.TYPEKEYTAP); controller.EnableGesture(Gesture.GestureType.TYPESCREENTAP); controller.EnableGesture(Gesture.GestureType.TYPE_SWIPE); Connect (); panel = UIPanel.GetComponent<PanelSlider>(); StartCoroutine(GetItems(APIAdress)); //StartCoroutine(GetItemImage("http://localhost:2000/images/Orange.jpg")); }
void Back() { if (this.myActivePanel.KeepLoaded) { this.myPanelsNext.Push(this.myActivePanel); var panel = myPanelsBack.Pop(); this.myActivePanel.Swipe(false); var backPanel = this.myPanelsBack.Pop(); this.myActivePanel = backPanel; backPanel.Swipe(true); } }
internal void ShowNotiz(Notiz notiz) { var notizPanel = new PanelNotiz(this, notiz, this.myKunde, false); if (this.myActivePanel.KeepLoaded) { this.myPanelsBack.Push(this.myActivePanel); } this.myActivePanel.Swipe(false); notizPanel.Swipe(true); this.myActivePanel = notizPanel; this.ToggleCloseButton(); }
internal void ShowSoftware(Kundensoftware software) { var softwarePanel = new PanelSoftware(this, software, true); if (myActivePanel.KeepLoaded) { myPanelsBack.Push(myActivePanel); } this.myActivePanel.Swipe(false); softwarePanel.Swipe(true); this.myActivePanel = softwarePanel; this.ToggleCloseButton(); }
internal void ShowAngebotsdetail(Offer angebot) { var angebotsDetailPanel = new PanelAngebotsdetail(this, angebot, true); if (myActivePanel.KeepLoaded) { myPanelsBack.Push(myActivePanel); } myActivePanel.Swipe(false); angebotsDetailPanel.Swipe(true); this.myActivePanel = angebotsDetailPanel; this.ToggleCloseButton(); }
void mbtnNext_Click(object sender, EventArgs e) { var currentActive = myActivePanel; var nextActive = myPanelsNext.Pop(); if (currentActive.KeepLoaded) { myPanelsBack.Push(currentActive); } currentActive.Swipe(false); myActivePanel = nextActive; myActivePanel.Swipe(true); ToggleCloseButton(); }
internal void LoadOrShowAngebote() { if (this.myAngebotsPanel == null) { this.myAngebotsPanel = new PanelAngebote(this, myKunde, true); } if (this.myActivePanel.KeepLoaded) { this.myPanelsBack.Push(myActivePanel); } myActivePanel.Swipe(false); myAngebotsPanel.Swipe(true); myActivePanel = myAngebotsPanel; ToggleCloseButton(); }
//internal pnlMaschinendetail ShowMaschine(Kundenmaschine kundenmaschine) internal PanelKundenMaschine ShowMaschine(Kundenmaschine kundenmaschine) { //var detailPanel = new pnlMaschinendetail(this, kundenmaschine, true); var detailPanel = new PanelKundenMaschine(this, kundenmaschine); if (this.myActivePanel.KeepLoaded) { this.myPanelsBack.Push(this.myActivePanel); } this.myActivePanel.Swipe(false); detailPanel.Swipe(true); this.myActivePanel = detailPanel; this.ToggleCloseButton(); return(detailPanel); }
internal void LoadOrShowNotizen() { if (this.myNotizenPanel == null) { this.myNotizenPanel = new PanelNotizen(this, this.myKunde, true); } if (this.myActivePanel.KeepLoaded) { this.myPanelsBack.Push(this.myActivePanel); } this.myActivePanel.Swipe(false); this.myNotizenPanel.Swipe(true); this.myActivePanel = myNotizenPanel; this.ToggleCloseButton(); }
internal void LoadOrShowKundensoftware() { if (this.mySoftwarePanel == null) { this.mySoftwarePanel = new PanelSoftwareliste(this, this.myKunde, true); } if (this.myActivePanel.KeepLoaded) { this.myPanelsBack.Push(this.myActivePanel); } this.myActivePanel.Swipe(false); this.mySoftwarePanel.Swipe(true); this.myActivePanel = mySoftwarePanel; this.ToggleCloseButton(); }
internal void LoadOrShowKontakte() { if (this.myKontaktePanel == null) { this.myKontaktePanel = new Panel.PanelKontakte(this, myKunde, true); } if (this.myActivePanel.KeepLoaded) { myPanelsBack.Push(this.myActivePanel); } this.myActivePanel.Swipe(false); this.myKontaktePanel.Swipe(true); this.myActivePanel = this.myKontaktePanel; this.ToggleCloseButton(); }
internal void ShowStartPanel() { this.myPanelsBack.Clear(); this.myPanelsNext.Clear(); if (this.myActivePanel != null) { this.myActivePanel.Swipe(false); } if (this.myStartPanel == null) { this.myStartPanel = new PanelKundeStart(this, myKunde, true); } this.myPanelsBack.Push(this.myStartPanel); this.myActivePanel = this.myStartPanel; this.myActivePanel.Swipe(true); this.ToggleCloseButton(); }
internal void LoadOrShowArtikeldetail(Product product) { if (this.myArtikelDetailPanel != null) { this.myArtikelDetailPanel.Dispose(); this.myArtikelDetailPanel = null; } this.myArtikelDetailPanel = new PanelArtikeldetail(this, myKunde, product, true); if (this.myActivePanel.KeepLoaded) { myPanelsBack.Push(myActivePanel); } myActivePanel.Swipe(false); myArtikelDetailPanel.Swipe(true); myActivePanel = myArtikelDetailPanel; ToggleCloseButton(); }
"できたら、もう一度Codeボタンを押そう。", "スタートで攻撃できるよ", "その調子!頑張って!", "勝ったわ!おめでとう!" };//length 9 // Use this for initialization void Start() { if (SceneManager.GetActiveScene().name != "Classroom_q1") { Button_flag = true; } MCforTS = GameObject.Find("Main Camera").GetComponent <MainCamera> (); tutorial_text = GameObject.Find("Tutorial_Text").GetComponent <Text>(); PS = GameObject.Find("CodingPanel").GetComponent <PanelSlider>(); _start_btn = GameObject.Find("StartButton").GetComponent <ButtonClick> (); _enemy_ctrl = GameObject.Find("Enemy").GetComponent <EnemyController>(); tutorial_text.text = text_array[clickCnt]; downArrow = GameObject.Find("Down_Arrow").GetComponent <Image>(); if (SceneManager.GetActiveScene().name == "Classroom_q1") { StartCoroutine(TSlider(true)); } //downArrow = Instantiate(Resources.Load("Prefabs/Down_Arrow", typeof(Image))) as Image; }
public override void Setup() { var ownerTransform = this.transform as RectTransform; _panelSlider = new PanelSlider(ownerTransform, _panelSliderConfig, ownerTransform.localPosition, _closedPosition); _panelSlider.OnOpenCompleted.Subscribe(_ => OnOpenCompleted.Execute()); _panelSlider.OnCloseCompleted.Subscribe(_ => OnCloseCompleted.Execute()); _closeButton?.OnClickAsObservable() .Subscribe(_ => Close()) .AddTo(this); if (_startClosed) { _panelSlider.SetClosed(); } else { _panelSlider.SetOpen(); } }
void Start() { // ジェスチャー有効化 controller.EnableGesture(Gesture.GestureType.TYPECIRCLE); controller.EnableGesture(Gesture.GestureType.TYPEKEYTAP); controller.EnableGesture(Gesture.GestureType.TYPESCREENTAP); controller.EnableGesture(Gesture.GestureType.TYPE_SWIPE); Connect (); panel = UIPanel.GetComponent<PanelSlider>(); StartCoroutine(GetItems(APIAdress)); //StartCoroutine(GetItemImage("http://localhost:2000/images/Orange.jpg")); }