private void Start() { //_textManager = new TextManager(); GameObject rintanganObject = new GameObject(); rintanganObject.AddComponent <PanelRintangan>(); panelRintangan = rintanganObject.GetComponent <PanelRintangan>(); }
private void Start() { _textManager = new TextManager(); _entity = Entity.Instance; GameObject rintanganObject = new GameObject(); rintanganObject.AddComponent <PanelRintangan>(); panelRintangan = rintanganObject.GetComponent <PanelRintangan>(); }
private void Start() { _entitiy = Entity.Instance; _textManager = new TextManager(); GameObject rintanganObject = new GameObject(); rintanganObject.AddComponent <PanelRintangan>(); panelRintangan = rintanganObject.GetComponent <PanelRintangan>(); GameObject lampuObject = new GameObject(); lampuObject.AddComponent <LampuPanel>(); lampuPanel = lampuObject.GetComponent <LampuPanel>(); }