void Start() { panelMove = GameObject.Find("StatusPanel").GetComponent <PanelMove>(); statusPanel = GameObject.Find("StatusPanel").GetComponent <StatusPanel>(); gameObject.GetComponent <Button>().onClick.AddListener(ButtonDown); panlFlag = false; }
public EnemyOverlay(Common common) : base(common) { PanelMove = new PanelMove(new Vector2(EmemyItemPanelMenu.PositionXItem, EmemyItemPanelMenu.PositionYItem)); PanelMove.ValueChanged += PanelMoveChanged; EmemyItemPanelMenu.MoveItem.ValueChanged += OnMoveValueChanged; RendererManager.LoadTextureFromAssembly("Divine.BeAware.Resources.Textures.ui_manabar.png"); RendererManager.LoadTextureFromAssembly("Divine.BeAware.Resources.Textures.item_panel.png"); }
void Awake() { ResetMultySelectSystems(); nodeCamera = GameObject.FindGameObjectWithTag("NodeCamera").GetComponent <Camera>(); myAudio = GetComponent <AudioSource>(); spriteRenderer = GetComponent <SpriteRenderer>(); SelectBoxTr.localScale = new Vector3(0, 0, 1); InfoBoxText = InfoBox.GetComponentInChildren <Text>(); panelMove = GameObject.Find("BottomLine").GetComponent <PanelMove>(); InfoBox.SetActive(false); }
public int killCount = 0; //任务进度数值 private void Start() { panelMove = GameObject.Find("Canvas/Quest").GetComponent <PanelMove>(); //设置关闭按钮 GameObject.Find("Canvas/Quest/ButtonCloset").GetComponent <Button>().onClick.AddListener(HideQuest); textDes = GameObject.Find("Canvas/Quest/TextDes").GetComponent <Text>(); buttonAccept = GameObject.Find("Canvas/Quest/ButtonAccept"); buttonCancel = GameObject.Find("Canvas/Quest/ButtonCancel"); buttonOK = GameObject.Find("Canvas/Quest/ButtonOK"); buttonCancel.GetComponent <Button>().onClick.AddListener(HideQuest); buttonAccept.GetComponent <Button>().onClick.AddListener(OnAcceptButoonDown); buttonOK.GetComponent <Button>().onClick.AddListener(OnOKButtonDown); }
public BaseRenderer(BaseCommon common) { MenuConfig = common.MenuConfig; ComboMenu = MenuConfig.ComboMenu; WithMuteMenu = MenuConfig.ComboMenu.WithMuteMenu; UnitComboMenu = MenuConfig.UnitMenu.UnitComboMenu; UnitControlMenu = MenuConfig.UnitMenu.UnitControlMenu; UnitFarmMenu = MenuConfig.UnitMenu.UnitFarmMenu; SettingsMenu = MenuConfig.SettingsMenu; DamageCalculationMenu = SettingsMenu.DrawingMenu.DamageCalculationMenu; TextPanelMenu = common.MenuConfig.SettingsMenu.DrawingMenu.TextPanelMenu; TargetSelector = common.TargetSelector; PanelMove = new PanelMove(TextPanelMenu.Position.Value); if (!SettingsMenu.DisableDrawingItem) { RendererManager.TextureManager.LoadFromDivine(@"others\green_arrow.png"); if (TextPanelMenu.ComboPanelItem) { Size.Y += 60; } if (TextPanelMenu.UnitComboPanelItem) { Size.Y += 90; } PanelMove.Size = Size; RendererManager.OnDraw += RendererOnDraw; Drawing.OnDraw += OnDraw; TextPanelMenu.MoveItem.Changed += MoveChanged; PanelMove.ValueChanged += PanelMoveChanged; TextPanelMenu.ComboPanelItem.Changed += ComboPanelChanged; TextPanelMenu.UnitComboPanelItem.Changed += UnitComboPanelChanged; } SettingsMenu.DisableDrawingItem.Changed += DisableChanged; }