private void CheckPlayerDied() { if (noOfhits > maxNoofhits) { if (CallOnlyOnceperGame) { Debug.Log("no of times runs"); m_controExtraLife.setActiveGameOverPannel(); } else if (!CallOnlyOnceperGame) { m_controExtraLife.setExtraLifePanel(); m_gameStatus.SetExtralifeoption(true); CallOnlyOnceperGame = !CallOnlyOnceperGame; SetnofHitsDecrease(); } // m_gameStatus.setGameOverinfo(true);//Call Extra life pannel //after calling extra life panel you have if he clicked extra life pannel you have to givechance to play game } }