public override async Task OnClick()
    {
        try {
            switch (Type)
            {
            case PanelChangerButtonType.Open:
                await PanelChangerService.ShowPanel(Id);

                break;

            case PanelChangerButtonType.Close:
                await PanelChangerService.HidePanel(Id);

                break;

            case PanelChangerButtonType.Toggle:
                await PanelChangerService.TogglePanel(Id);

                break;
            }
        }
        catch (System.Exception e) {
            LOG.Log(e);
            throw;
        }
    }
Exemple #2
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    public override async Task OnClick()
    {
        var res = await NetworkService.RequestMoveCurrentCharacter(MapService.SelectedArea.Id);

        if (res)
        {
            await GameState.RefreshCurrentCharacter();

            while (GameState.IsCurrentCharacterMoving)
            {
                await Task.Delay(1000);
            }
        }

        await PanelChangerService.HidePanel(GamePanelId.Map);
    }