Exemple #1
0
    /// <summary>
    /// Executes user input
    /// </summary>
    public override void Update()
    {
        base.Update();
        if (Player == 0)
        {
            if (Input.GetKey(KeyCode.S))
            {
                PalletteActorScript.MoveDown();
            }

            if (Input.GetKey(KeyCode.W))
            {
                PalletteActorScript.MoveUp();
            }
        }
        else if (Player == 1)
        {
            if (Input.GetKey(KeyCode.DownArrow))
            {
                PalletteActorScript.MoveDown();
            }

            if (Input.GetKey(KeyCode.UpArrow))
            {
                PalletteActorScript.MoveUp();
            }
        }
        else
        {
            Debug.LogError("Wrong player state");
        }
    }
Exemple #2
0
 public override void Update()
 {
     base.Update();
     if (BallActor.transform.position.y > transform.position.y)
     {
         PalletteActorScript.MoveUp();
     }
     else if (BallActor.transform.position.y < transform.position.y)
     {
         PalletteActorScript.MoveDown();
     }
 }