void Fade() { // GetComponent<Renderer> ().SetColor (Palette.ApplyAlpha (Palette.Green, 0.3f)); // GetComponent<Renderer> ().SetColor (new Color (RandomInRange (0.698f, 0.2f), 0.153f, RandomInRange (0.905f, 0.2f), 0.3f)); GetComponent <Renderer> ().SetColor(Palette.ApplyAlpha(MyColor, 0.5f)); // GetComponent<Renderer> ().SetAlpha (0.5f); state = State.Faded; }