private IEnumerator Spawn(int time, Transform prefab, double orientacao, string nome) { yield return new WaitForSeconds(time); if (orientacao > 0.5) { //direita var vector = GeraCoord(new Vector2(9.3f, -4.3f), new Vector2(3.23f, 5.36f)); Instantiate(prefab, new Vector3(vector.x, vector.y, 0), Quaternion.identity); } else {//esquerda var vector = GeraCoord(new Vector2(-8.4f, -4.3f), new Vector2(-2.16f, 5.36f)); Instantiate(prefab, new Vector3(-vector.x, vector.y, 0), Quaternion.identity); } if (nome == "Cenoura") { _palavra.MakeMeFaster(); } //Debug.Log("ok"); }