public static void SavePlayer(PaladinLifeManager player)
    {
        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + "/player.lt";
        FileStream      stream    = new FileStream(path, FileMode.Create);
        PlayerData      data      = new PlayerData(player);

        formatter.Serialize(stream, data);
        stream.Close();
    }
Exemple #2
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    public PlayerData(PaladinLifeManager player)
    {
        potion = PaladinLifeManager.potion;
        level  = PaladinLifeManager.level;
        health = PaladinLifeManager.currHP;
        mana   = PaladinLifeManager.currMana;
        wing   = PaladinScript.gotWing;

        position    = new float[3];
        position[0] = player.transform.position.x;
        position[1] = player.transform.position.y;
        position[2] = player.transform.position.z;
    }