Exemple #1
0
        private void Emulate()
        {
            if (WithinBounds(out var x, out var y))
            {
                var tileSource = Layout.Current.Map.Tileset.GetIndexSource(tilePicker.SelectedTile);
                mousePosition.X = (float)Math.Floor(mousePosition.X / LayoutMap.TileSize) * LayoutMap.TileSize;
                mousePosition.Y = (float)Math.Floor(mousePosition.Y / LayoutMap.TileSize) * LayoutMap.TileSize;
                Renderer.Instance.Draw(Layout.Current.Map.Tileset.Texture, tileSource, mousePosition, new Color(200, 200, 200, 200));
            }

            if (InputManager.WasMouseLeftPressed())
            {
                paintCommand = new PaintTileCommand(Layout.Current.Map.Data);
                currentMode  = Paint;
            }
            else if (InputManager.WasMouseRightPressed())
            {
                paintCommand = new PaintTileCommand(Layout.Current.Map.Data);
                currentMode  = Erase;
            }
        }
Exemple #2
0
 private void PushPaintCommand()
 {
     editorBase.Commands.Insert(paintCommand);
     paintCommand = null;
 }