void GameOver(PaddleScript.side paddleSide) { ball.Reset(); leftScore = 0; rightScore = 0; GlobalManagerScript.instance.winner = paddleSide; SceneManager.LoadScene("Menu Scene"); }
public void pointScored(PaddleScript.side paddleSide) { if (paddleSide == PaddleScript.side.left) { leftScore++; } else if (paddleSide == PaddleScript.side.right) { rightScore++; } scoreText.text = "\n" + leftScore.ToString() + " | " + rightScore.ToString(); if (leftScore == 3) { GameOver(PaddleScript.side.left); } else if (rightScore == 3) { GameOver(PaddleScript.side.right); } }