void Start() { packingAgent = GetComponent <PackingAgent>(); packEvol = GetComponent <PackEvolver>(); // setting up global variables GRID_RES = packingAgent.MOV_RES + 1; GRID_SIZE = 1f / (float)GRID_RES; }
// Use this for initialization void Start() { packEvol = GetComponent <PackEvolver>(); gtPack = GetComponent <GtPack>(); packingAgent = GetComponent <PackingAgent>(); }