Exemple #1
0
 protected override void OnRemoteEntityAnimatorStateChanged(Packet_Entity_AnimatorStateChange packet)
 {
     if (this._monster.IsActive())
     {
         base.OnRemoteEntityAnimatorStateChanged(packet);
     }
 }
        public void AuthorityOnAnimatorStateChanged(AnimatorStateInfo fromState, AnimatorStateInfo toState)
        {
            if (!Miscs.ArrayContains <int>(this._muteSyncTagHashes, toState.tagHash))
            {
                MPSendPacketContainer pc = Singleton <MPManager> .Instance.CreateSendPacket <Packet_Entity_AnimatorStateChange>();

                Packet_Entity_AnimatorStateChange.StartPacket_Entity_AnimatorStateChange(pc.builder);
                Packet_Entity_AnimatorStateChange.AddNormalizedTimeTo(pc.builder, (fromState.shortNameHash != toState.shortNameHash) ? toState.normalizedTime : 0f);
                Packet_Entity_AnimatorStateChange.AddToStateHash(pc.builder, toState.shortNameHash);
                Packet_Entity_AnimatorStateChange.AddStateSync(pc.builder, EntityStateSync.CreateEntityStateSync(pc.builder, this._animatorEntity.XZPosition.x, this._animatorEntity.XZPosition.z, MPMiscs.ForwardToXZAngles(this._animatorEntity.FaceDirection)));
                pc.Finish <Packet_Entity_AnimatorStateChange>(Packet_Entity_AnimatorStateChange.EndPacket_Entity_AnimatorStateChange(pc.builder));
                Singleton <MPManager> .Instance.SendStateUpdateToOthers(base.runtimeID, pc);
            }
        }
 protected virtual void OnRemoteEntityAnimatorStateChanged(Packet_Entity_AnimatorStateChange packet)
 {
     this._animatorEntity.SyncAnimatorState(packet.ToStateHash, packet.NormalizedTimeTo);
     this._animatorEntity.SteerFaceDirectionTo(MPMiscs.XZAnglesToForward(packet.StateSync.XzAngle));
 }