public ChallangeAttackDataMessage(PacketProcessing.Client client, Level level) : base(client) { SetMessageType(24107); m_vOwnerLevel = level; m_vVisitorLevel = client.GetLevel(); level.GetPlayerAvatar().State = ClientAvatar.UserState.CHA; }
public EnemyHomeDataMessage(PacketProcessing.Client client, Level defenderLevel, Level attackerLevel) : base(client) { SetMessageType(24107); DefenderLevel = defenderLevel; AttackerLevel = attackerLevel; }
public AvatarNameChangeOkMessage(PacketProcessing.Client client) : base(client) { SetMessageType(24111); m_vServerCommandType = 0x03; m_vAvatarName = "Megapumba"; }
public HandshakeSuccess(PacketProcessing.Client client, HandshakeRequest cka) : base(client) { SetMessageType(20100); Blake.Init(); Blake.Update(Key.Crypto.PrivateKey); _sessionKey = Blake.Finish(); }
public PromoteAllianceMemberOkMessage(PacketProcessing.Client client, Level level, PromoteAllianceMemberMessage pam) : base(client) { SetMessageType(24306); m_vId = pam.m_vId; m_vRole = pam.m_vRole; }
public NpcDataMessage(PacketProcessing.Client client, Level level, AttackNpcMessage cnam) : base(client) { SetMessageType(24133); Player = level; LevelId = cnam.LevelId; JsonBase = ObjectManager.NpcLevels[LevelId]; }
public LeaveAllianceOkMessage(PacketProcessing.Client client, Alliance alliance) : base(client) { SetMessageType(24111); m_vServerCommandType = 0x02; m_vAlliance = alliance; }
public GlobalChatLineMessage(PacketProcessing.Client client) : base(client) { SetMessageType(24715); m_vMessage = "default"; m_vPlayerName = "default"; m_vHomeId = 1; m_vCurrentHomeId = 1; m_vPlayerLevel = 1; m_vHasAlliance = false; }
public LoginFailedMessage(PacketProcessing.Client client) : base(client) { SetMessageType(20103); SetUpdateURL(ConfigurationManager.AppSettings["UpdateUrl"]); SetMessageVersion(2); //SetReason("UCS Developement Team"); // 8 : new game version available (removeupdateurl) // 10 : maintenance // 11 : banni temporairement // 12 : played too much // 13 : compte verrouillé }
public LoginFailedMessage(PacketProcessing.Client client) : base(client) { SetMessageType(20103); SetUpdateURL(ConfigurationManager.AppSettings["UpdateUrl"]); SetMessageVersion(2); // 8 : Update // 10 : Maintenance // 11 : Banned // 12 : Timeout // 13 : Locked Account }
public LoginFailedMessage(PacketProcessing.Client client) : base(client) { SetMessageType(20103); SetUpdateURL(ConfigurationManager.AppSettings["UpdateUrl"]); SetMessageVersion(2); // 8 : New Version // 10 : Maintenance // 11 : Banned // 12 : Played to long // 13 : Acc locked }
public AskForAllianceDataMessage(PacketProcessing.Client client, BinaryReader br) : base(client, br) { }
public KeepAliveOkMessage(PacketProcessing.Client client) : base(client) { SetMessageType(20108); }
public ShutdownStartedMessage(PacketProcessing.Client client) : base(client) { SetMessageType(20161); }
public AllianceStreamMessage(PacketProcessing.Client client, Alliance alliance) : base(client) { SetMessageType(24311); m_vAlliance = alliance; }
public OwnHomeDataMessage(PacketProcessing.Client client, Level level) : base(client) { SetMessageType(24101); Player = level; }
public SendGlobalChatLineMessage(PacketProcessing.Client client, CoCSharpPacketReader br) : base(client, br) { }
public AskForBookmarkMessage(PacketProcessing.Client client, CoCSharpPacketReader br) : base(client, br) { }
public LoginMessage(PacketProcessing.Client client, CoCSharpPacketReader br) : base(client, br) { }
public AllianceWarHistoryMessage(PacketProcessing.Client client, Alliance home) : base(client) { SetMessageType(24338); m_vHomeAlliance = home; }
public SearchAlliancesMessage(PacketProcessing.Client client, BinaryReader br) : base(client, br) { }
public AllianceWarDataMessage(PacketProcessing.Client client) : base(client) { SetMessageType(24331); }
public EditClanSettingsMessage(PacketProcessing.Client client, BinaryReader br) : base(client, br) { }
public GlobalPlayersMessage(PacketProcessing.Client client) : base(client) { SetMessageType(24403); }
public GoHomeMessage(PacketProcessing.Client client, PacketReader reader) : base(client, reader) { // Space }
public HandshakeRequest(PacketProcessing.Client client, PacketReader br) : base(client, br) { }
public AllianceListMessage(PacketProcessing.Client client) : base(client) { SetMessageType(24310); m_vAlliances = new List <Alliance>(); }
public TopLocalAlliancesMessage(PacketProcessing.Client client, PacketReader br) : base(client, br) { }
public EnemyHomeDataMessage(PacketProcessing.Client client, Level ownerLevel, Level visitorLevel) : base(client) { SetMessageType(24107); m_vOwnerLevel = ownerLevel; m_vVisitorLevel = visitorLevel; }
public AllianceFullEntryMessage(PacketProcessing.Client client, Alliance alliance) : base(client) { SetMessageType(24324); m_vAlliance = alliance; }