private static void OnLocalizedMessage(Packet p, PacketHandlerEventArgs args) { Serial ser = p.ReadUInt32(); ushort body = p.ReadUInt16(); MessageType spell = (MessageType)p.ReadByte(); ushort hue = p.ReadUInt16(); ushort font = p.ReadUInt16(); int num = p.ReadInt32(); string name = p.ReadStringSafe(30); string argstr = p.ReadUnicodeStringLESafe(); if (((((num >= 0x2dce9b) && (num < 0x2dcedb)) || ((num >= 0x102e9d) && (num < 0x102ead))) || (((num >= 0x102ee9) && (num < 0x102ef3)) || ((num >= 0x102e8d) && (num < 0x102e97)))) || (((num >= 0x102ef3) && (num < 0x102ef9)) || ((num >= 0x102f02) && (num < 0x102f0a)))) { spell = MessageType.Spell; } BandageTimer.OnLocalizedMessage(num); try { if (enabled && Array.IndexOf(filter, num) != -1) { args.Block = true; } else { PacketHandlers.HandleSpeech(p, args, ser, body, spell, hue, font, Language.CliLocName.ToUpper(), name, Language.ClilocFormat(num, argstr)); } } catch (Exception exception) { Engine.LogCrash(new Exception(string.Format("Exception in Ultima.dll cliloc: {0}, {1}", num, argstr), exception)); } }