private void MapSend(IReadOnlyList <byte[]> data) { _client.SendPacket(new LevelInit()); for (var i = 0; i < data.Count; i++) { byte[] a = data[i]; _client.SendPacket(PacketCreator.CreateMapChunk(a, (byte)((i / data.Count) * 100), a.Length)); } _client.SendPacket(PacketCreator.CreateMapFinal(CurrentMap.GetSize())); }