public void LoadProject(string projectPath) { string root = projectPath + "/assets"; string[] dirs = Directory.GetDirectories(root); for (int i = 0; i < dirs.Length; i++) { string packageXmlPath = dirs[i] + "/package.xml"; if (File.Exists(packageXmlPath)) { Package package = PackageReader.Load(packageXmlPath); AddPackage(package); } } LoadComponent(); SetComponentNode(); }