private void Game() { GameClient = new PackClient(56636, 0); GameClient.OnReceive += this.GameReceive; GameClient.OnConnect += this.GameConnect; GameClient.Connect("192.168.0.3", 29000); }
public ProxyClient(int _rebuf, uint _flag) { LinkClient = new PackClient(_rebuf, _flag); LinkClient.OnReceive += this.LinkReceive; LinkClient.OnConnect += this.LinkConnect; }