public void GetMainSceneObject() { bonusNum = 0; FC = GameObject.Find("FieldController"); PFI = FC.GetComponent <P_F_Interface>(); enable = false; }
public void GetStartSceneObject() { startPose = false; FC = null; PFI = null; }
public void GetMainSceneObject() { bonusNum = 0; FC = GameObject.Find("FieldController"); PFI = FC.GetComponent <P_F_Interface>(); enable = false; }
public void GetStartSceneObject() { startPose = false; FC = null; PFI = null; }