/// <summary> /// Sets the logging level to be used by the SDK /// </summary> /// <param name="logLevel">Log level to set</param> public static void SetLogLevel(PZLogLevel logLevel) { plugin.SetLogLevel(logLevel); }
public void SetLogLevel(PZLogLevel logLevel) { _PZSpeed_Unity_SetLogLevel((int)logLevel); }
public void SetLogLevel(PZLogLevel logLevel) { currentLogLevel = logLevel; }