/// <summary>
 /// Sets the logging level to be used by the SDK
 /// </summary>
 /// <param name="logLevel">Log level to set</param>
 public static void SetLogLevel(PZLogLevel logLevel)
 {
     plugin.SetLogLevel(logLevel);
 }
Exemple #2
0
 public void SetLogLevel(PZLogLevel logLevel)
 {
     _PZSpeed_Unity_SetLogLevel((int)logLevel);
 }
Exemple #3
0
 public void SetLogLevel(PZLogLevel logLevel)
 {
     currentLogLevel = logLevel;
 }